Reassembly

Reassembly

Avalоn Draconis Cоncоrd
Owlfeathers  [developer] 7 Apr, 2019 @ 10:49am
Bug Reports
If you find a bug with the mod, leave a comment here and I'll do my best to fix it as soon as possible.
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Showing 1-12 of 12 comments
Sezostris 7 May, 2019 @ 8:40am 
Im not sure if this is considered a bug, but when You are trying to summon whole fleet in Sandbox mode via "fleetpalette" command, You will only get 8 of them, up to Pendragon. It seems Pendragon blocks spawn of next ship in order, or that this ship would spawn too close to it?
Owlfeathers  [developer] 7 May, 2019 @ 10:16am 
Originally posted by Sezostris:
Im not sure if this is considered a bug, but when You are trying to summon whole fleet in Sandbox mode via "fleetpalette" command, You will only get 8 of them, up to Pendragon. It seems Pendragon blocks spawn of next ship in order, or that this ship would spawn too close to it?

Not quite sure what you mean; can you post a picture of the issue?
Thrusters are glitched: they constantly break off and being placed again, causing whole ship to vibrate, fix please
Owlfeathers  [developer] 23 Jul, 2020 @ 5:54pm 
Originally posted by AcidRain05:
Thrusters are glitched: they constantly break off and being placed again, causing whole ship to vibrate, fix please

Hi, this is a glitch with Reassembly itself and not specific to the mod... there are ways I can fix it but they cause some undesirable side-effects (particularly, thrusters attaching upside down). I might end up doing it anyway though.

There is a pretty easy way to avoid this happening however - the bug occurs when the end of a thruster (where the flame comes out) is touching another block connection point. If you ensure that the ends of thrusters are not in contact with the connection points of other blocks, it should prevent this from happening.
Last edited by Owlfeathers; 23 Jul, 2020 @ 5:54pm
Thanks for explaining :)
Khiber 28 Apr, 2021 @ 7:15pm 
Not sure if this is a bug, but when I press 3 and change to a new ship the current ship doesn't change unless I die or self-destruct. is this intentional?
Owlfeathers  [developer] 29 May, 2021 @ 10:31pm 
Originally posted by Khiber:
Not sure if this is a bug, but when I press 3 and change to a new ship the current ship doesn't change unless I die or self-destruct. is this intentional?

Hey, sorry for the late reply.

This is most likely caused by a known glitch in the way the game handles thruster output ports - when you have blocks touching the output port of a thruster, there is a chance for the thruster to get stuck in a constant state of being only partially attached to the ship. This prevents regeneration and switching blueprints.

Try making sure that none of your thruster output ports touch any other block (except for another thruster connected to it) and see if this fixes the issue; if not let me know and I'll look into it more.
line 14 Jun, 2021 @ 11:15am 
when you try to import the ships from the mod file it doesnt work please fix this
Owlfeathers  [developer] 20 Jun, 2021 @ 2:49pm 
Originally posted by line_law:
when you try to import the ships from the mod file it doesnt work please fix this

This is to do with the way Reassembly handles mods; it's not something which can really be fixed. However, if you want to import the default ships from the mod, use the command:

fleetpalette "Avalon Draconis Concord"

in the console to spawn all ships, and then just copy them via command mode as usual.
Last edited by Owlfeathers; 20 Jun, 2021 @ 2:49pm
When I fire the LCA-2 Spinal Cannon and the shots all go off screen it crashes my game. It doesn't when they all hit.
Owlfeathers  [developer] 31 Aug, 2021 @ 12:14am 
Originally posted by Hitting My Marx (☞ຈل͜ຈ):
When I fire the LCA-2 Spinal Cannon and the shots all go off screen it crashes my game. It doesn't when they all hit.

That's... really weird. The LCA-1 doesn't have this issue?

Not entirely sure what to suggest honestly; I've never heard of this problem before and can't reproduce it on my end. It's not a particularly unusual weapon functionally, so I can't really think of anything which would be producing such bizarre behaviour.

Appreciate the report nonetheless - don't have an answer for you at the moment but I'll keep an eye on this.
I tested it out a little bit more and I believe it was crashing my game because it forced my computers limits due to how many save files I had. I deleted a lot of my old saved games i had and it seems to have solved the issue.
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