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For Stellaris 2.6.3, no DLC required
starbase.txt
other.txt
00_ship_sizes.txt
00_starbases.txt
00_starbase_modules.txt
Hull hitpoints have been increased from 80,000 to 100,000,
Gun battery
Missile battery
Hangar bay
With flat increase to:
Hull +10,000
Armor +5,000
Shield +5,000
For Stellaris 2.7.2, no DLC required
starbase.txt
other.txt
00_ship_sizes.txt
00_starbases.txt
00_starbase_modules.txt
For Stellaris 2.8.0, no DLC required
starbase.txt
other.txt
00_ship_sizes.txt
00_starbases.txt
00_starbase_modules.txt
For Stellaris 3.1.2, no DLC required
other.txt
starbase.txt
00_ship_sizes.txt
00_starbases.txt
00_starbase_modules.txt
00_eng_tech.txt
technology_l_english.yml
Gun battery
Missile battery
Hangar bay
With flat increase to:
Hull +5,000
Armor +2,500
Shield +2,500
For Stellaris 3.1.2, no DLC required
Renamed folder [Common] to [common]
For Stellaris 3.5.3, no DLC required
other.txt
starbase.txt
00_ship_sizes.txt
00_starbases.txt
00_starbase_modules.txt
00_eng_tech.txt
technology_l_english.yml
For Stellaris 3.6.1, no DLC required
other.txt
starbase.txt
00_orbital_rings.txt
00_ship_sizes.txt
00_starbases.txt
00_orbital_ring_modules.txt
00_starbase_modules.txt
00_eng_tech.txt
technology_l_english.yml
For Stellaris 3.7.*, no DLC required
00_utilities_reactors.txt
orbital_ring.txt
other.txt
starbase.txt
00_orbital_rings.txt
00_ship_sizes.txt
00_starbases.txt
00_orbital_ring_modules.txt
00_starbase_modules.txt
00_eng_tech.txt
technology_l_english.yml
Additionally starbase large utility slots are increased by 4 for each listed module
Alloy cost has been increased from 50(vanilia) to 250(modded)
Build time increased from 180(vanilia) to 300(modded)
With Archeo-engineering ascension perk amount of hull, armor and shield points is set to 22,500/2,250/2,250 instead
Additionally starbase large utility slots are increased by 4 for each module built
Alloy cost increased from 50(vanilia) to 400(modded)
Build time changed from 180(vanilia) to 360(modded)
Now add 1 hangar bay to the starbase
Additionally orbital ring large utility slots are increased by 4 for each listed module
Alloy cost has been increased from 50(vanilia) to 250(modded)
Build time increased from 180(vanilia) to 300(modded)
Hull points changed from 5,000(vanilia) to 25,000(modded)
large utility slots increased from 2(vanilia) to 4(modded)
Armor and shield points set to 1,000
large utility slots increased from 4(vanilia) to 8(modded)
Armor and shield points set to 2,000
large utility slots increased from 6(vanilia) to 20(modded)
Armor and shield points set to 4,000
Capacity of defense platforms reduced from 3(vanilia) to 2(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 40%(modded)
Large utility slots changed from 2(vanilia) to 5(modded)
Capacity of defense platforms reduced from 6(vanilia) to 4(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 40%(modded)
Large utility slots changed from 6(vanilia) to 10(modded)
Capacity of defense platforms reduced from 9(vanilia) to 8(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 40%(modded)
Alloy cost changed from 500(vanilia) to 750(modded)
Large utility slots changed from 10(vanilia) to 15(modded)
Hull points changed from 40,000(vanilia) to 50,000(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 50%(modded)
Alloy cost changed from 1,250(vanilia) to 2,500(modded)
Upgrade time changed from 1,080(vanilia) to 1,420(modded) days
Large utility slots changed from 14(vanilia) to 20(modded)
Hull points changed from 80,000(vanilia) to 150,000(modded)
Capacity of defense platforms changed from 15(vanilia) to 18(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 50%(modded)
Alloy cost changed from 3,500(vanilia) to 8,500(modded)
Upgrade time changed from 1,440(vanilia) to 2,840(modded) days
Large utility slots changed from 26(vanilia) to 30(modded)
Auxiliary utility slots changed from 1(vanilia) to 2(modded)
For Stellaris 3.8.*, no DLC required
Updated checksum, in-game changes same as in 3.7.2 listed above
For Stellaris 3.9.*, no DLC required
Updated checksum alongside changes in code for 3.9.0 release.
In-game changes same as in 3.7.2 listed above except for listed changes:
For Stellaris 3.10.*, no DLC required
00_utilities_reactors.txt
orbital_ring.txt
other.txt
starbase.txt
00_orbital_rings.txt
00_ship_sizes.txt
00_starbases.txt
00_orbital_ring_modules.txt
00_starbase_modules.txt
00_eng_tech.txt
technology_l_english.yml
Additionally starbase large utility slots are increased by 4 for each listed module
Alloy cost has been increased from 50(vanilia) to 250(modded)
Build time increased from 180(vanilia) to 300(modded)
With Archeo-engineering ascension perk amount of hull, armor and shield points is set to 22,500/2,250/2,250 instead
Additionally starbase large utility slots are increased by 4 for each module built
Alloy cost increased from 50(vanilia) to 400(modded)
Build time changed from 180(vanilia) to 360(modded)
Now add 1 hangar bay to the starbase
Additionally orbital ring large utility slots are increased by 4 for each listed module
Alloy cost has been increased from 50(vanilia) to 250(modded)
Build time increased from 180(vanilia) to 300(modded)
Hull points changed from 5,000(vanilia) to 25,000(modded)
large utility slots increased from 2(vanilia) to 4(modded)
Armor and shield points set to 1,000
large utility slots increased from 4(vanilia) to 8(modded)
Armor and shield points set to 2,000
large utility slots increased from 6(vanilia) to 20(modded)
Armor and shield points set to 4,000
Capacity of defense platforms reduced from 3(vanilia) to 2(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 40%(modded)
Large utility slots changed from 2(vanilia) to 5(modded)
Capacity of defense platforms reduced from 6(vanilia) to 4(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 40%(modded)
Large utility slots changed from 6(vanilia) to 10(modded)
Hull points changed from 20,000(vanilia) to 25,000(modded)
Capacity of defense platforms reduced from 9(vanilia) to 8(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 40%(modded)
Alloy cost changed from 500(vanilia) to 750(modded)
Large utility slots changed from 10(vanilia) to 15(modded)
Added 2 point defense turrets
Hull points changed from 40,000(vanilia) to 60,000(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 50%(modded)
Alloy cost changed from 1,250(vanilia) to 2,500(modded)
Upgrade time changed from 1,080(vanilia) to 1,420(modded) days
Large utility slots changed from 14(vanilia) to 20(modded)
Added 4 point defense turrets
Hull points changed from 80,000(vanilia) to 180,000(modded)
Capacity of defense platforms changed from 15(vanilia) to 18(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 50%(modded)
Alloy cost changed from 3,500(vanilia) to 8,500(modded)
Upgrade time changed from 1,440(vanilia) to 2,840(modded) days
Large utility slots changed from 26(vanilia) to 30(modded)
Auxiliary utility slots changed from 1(vanilia) to 2(modded)
Added 8 point defense turrets
For Stellaris 3.10.2, no DLC required
00_utilities_reactors.txt
orbital_ring.txt
other.txt
starbase.txt
00_orbital_rings.txt
00_ship_sizes.txt
00_starbases.txt
00_orbital_ring_modules.txt
00_starbase_modules.txt
00_eng_tech.txt
technology_l_english.yml
Additionally starbase large utility slots are increased by 4 for each listed module
Alloy cost has been increased from 50(vanilia) to 250(modded)
Build time increased from 180(vanilia) to 300(modded)
With Archeo-engineering ascension perk amount of hull, armor and shield points is set to 22,500/2,250/2,250 instead
Additionally starbase large utility slots are increased by 4 for each module built
Alloy cost increased from 50(vanilia) to 400(modded)
Build time changed from 180(vanilia) to 360(modded)
Now add 1 hangar bay to the starbase
Additionally orbital ring large utility slots are increased by 4 for each listed module
Alloy cost has been increased from 50(vanilia) to 250(modded)
Build time increased from 180(vanilia) to 300(modded)
Hull points changed from 5,000(vanilia) to 25,000(modded)
large utility slots increased from 2(vanilia) to 4(modded)
Armor and shield points set to 1,000
Added 1 point defense turret
large utility slots increased from 4(vanilia) to 8(modded)
Armor and shield points set to 2,000
Added 2 point defense turrets
large utility slots increased from 6(vanilia) to 20(modded)
Armor and shield points set to 4,000
Added 3 point defense turrets
Capacity of defense platforms reduced from 3(vanilia) to 2(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 40%(modded)
Large utility slots changed from 2(vanilia) to 5(modded)
Capacity of defense platforms reduced from 6(vanilia) to 4(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 40%(modded)
Large utility slots changed from 6(vanilia) to 10(modded)
Hull points changed from 20,000(vanilia) to 25,000(modded)
Capacity of defense platforms reduced from 9(vanilia) to 8(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 40%(modded)
Alloy cost changed from 500(vanilia) to 750(modded)
Large utility slots changed from 10(vanilia) to 15(modded)
Added 2 point defense turrets
Hull points changed from 40,000(vanilia) to 60,000(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 50%(modded)
Alloy cost changed from 1,250(vanilia) to 2,500(modded)
Upgrade time changed from 1,080(vanilia) to 1,420(modded) days
Large utility slots changed from 14(vanilia) to 20(modded)
Added 4 point defense turrets
Hull points changed from 80,000(vanilia) to 180,000(modded)
Capacity of defense platforms changed from 15(vanilia) to 18(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 50%(modded)
Alloy cost changed from 3,500(vanilia) to 8,500(modded)
Upgrade time changed from 1,440(vanilia) to 2,840(modded) days
Large utility slots changed from 26(vanilia) to 30(modded)
Auxiliary utility slots changed from 1(vanilia) to 2(modded)
Added 8 point defense turrets
For Stellaris 3.11.1, no DLC required
00_utilities_aux.txt
00_utilities_reactors.txt
00_utilities_aux.txt
orbital_ring.txt
other.txt
starbase.txt
00_orbital_rings.txt
00_ship_sizes.txt
00_starbases.txt
00_orbital_ring_modules.txt
00_starbase_modules.txt
00_eng_tech.txt
I_english.yml
technology_l_english.yml
Alloy cost has been increased from 50(vanilia) to 250(modded)
Build time increased from 180(vanilia) to 300(modded)
With Archeo-engineering ascension perk defense platform cap is increased from 2(vanilia) to 3(modded)
Alloy cost increased from 50(vanilia) to 400(modded)
Build time changed from 180(vanilia) to 360(modded)
Now add 1 hangar bay to the starbase
Alloy cost has been increased from 50(vanilia) to 250(modded)
Build time increased from 180(vanilia) to 300(modded)
Hull points changed from 5,000(vanilia) to 25,000(modded)
large utility slots increased from 2(vanilia) to 4(modded)
Armor and shield points set to 1,000
Added 1 point defense turret
large utility slots increased from 4(vanilia) to 8(modded)
Armor and shield points set to 2,000
Added 2 point defense turrets
large utility slots increased from 6(vanilia) to 20(modded)
Armor and shield points set to 4,000
Added 3 point defense turrets
Capacity of defense platforms reduced from 3(vanilia) to 2(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 40%(modded)
Large utility slots changed from 2(vanilia) to 5(modded)
Capacity of defense platforms reduced from 6(vanilia) to 4(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 40%(modded)
Large utility slots changed from 6(vanilia) to 10(modded)
Hull points changed from 20,000(vanilia) to 25,000(modded)
Capacity of defense platforms reduced from 9(vanilia) to 8(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 40%(modded)
Alloy cost changed from 500(vanilia) to 750(modded)
Large utility slots changed from 10(vanilia) to 15(modded)
Added 2 point defense turrets
Hull points changed from 40,000(vanilia) to 60,000(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 50%(modded)
Alloy cost changed from 1,250(vanilia) to 2,500(modded)
Upgrade time changed from 1,080(vanilia) to 1,420(modded) days
Large utility slots changed from 14(vanilia) to 20(modded)
Added 4 point defense turrets
Hull points changed from 80,000(vanilia) to 180,000(modded)
Citadel starbase upgrade grants 2 additional module slots, for a total of 8.
Capacity of defense platforms changed from 15(vanilia) to 18(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 50%(modded)
Alloy cost changed from 3,500(vanilia) to 8,500(modded)
Upgrade time changed from 1,440(vanilia) to 2,840(modded) days
Large utility slots changed from 26(vanilia) to 32(modded)
Added 8 point defense turrets
For Stellaris 3.11.2, no DLC required
Compatible with 3.11.1
This update fixes combat modules on Citadel slots 7 and 8 not giving appropriate bonuses.
For Stellaris 3.13.0, no DLC required
Compatible with:
00_fallen_empire_utilities.txt
00_leviathans_utilities.txt
00_utilities.txt
00_utilities_aux.txt
00_utilities_shields.txt
00_utilities_reactors.txt
00_utilities.txt
00_utilities_aux.txt
00_utilities_shields.txt
orbital_ring.txt
other.txt
starbase.txt
00_orbital_rings.txt
00_ship_sizes.txt
00_starbases.txt
00_orbital_ring_modules.txt
00_starbase_modules.txt
00_eng_tech.txt
I_english.yml
technology_l_english.yml
Alloy cost has been increased from 50(vanilia) to 250(modded)
Build time increased from 180(vanilia) to 300(modded)
With Archeo-engineering ascension perk defense platform cap is increased from 2(vanilia) to 3(modded)
Alloy cost increased from 50(vanilia) to 400(modded)
Build time changed from 180(vanilia) to 360(modded)
Now add 1 hangar bay to the starbase
Alloy cost has been increased from 50(vanilia) to 250(modded)
Build time increased from 180(vanilia) to 300(modded)
Hull points changed from 5,000(vanilia) to 25,000(modded)
large utility slots increased from 2(vanilia) to 4(modded)
Armor and shield points set to 1,000
Added 1 point defense turret
large utility slots increased from 4(vanilia) to 8(modded)
Armor and shield points set to 2,000
Added 2 point defense turrets
large utility slots increased from 6(vanilia) to 20(modded)
Armor and shield points set to 4,000
Added 3 point defense turrets
Hull points changed from 5,000(vanilia) to 3,500(modded)
Capacity of defense platforms reduced from 3(vanilia) to 2(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 40%(modded)
Large utility slots changed from 2(vanilia) to 3(modded)
Hull points changed from 10,000(vanilia) to 8,000(modded)
Capacity of defense platforms reduced from 6(vanilia) to 4(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 40%(modded)
Large utility slots changed from 6(vanilia) to 3(modded)
Capacity of defense platforms reduced from 9(vanilia) to 8(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 40%(modded)
Alloy cost changed from 500(vanilia) to 750(modded)
Large utility slots changed from 10(vanilia) to 6(modded)
Added 2 point defense turrets
Hull points changed from 40,000(vanilia) to 50,000(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 50%(modded)
Alloy cost changed from 1,250(vanilia) to 2,500(modded)
Upgrade time changed from 1,080(vanilia) to 1,420(modded) days
Large utility slots changed from 14(vanilia) to 12(modded)
Added 4 point defense turrets
Hull points changed from 80,000(vanilia) to 150,000(modded)
Citadel starbase upgrade grants 2 additional module slots, for a total of 8.
Capacity of defense platforms changed from 15(vanilia) to 18(modded)
Starbase weapon range multiplier changed from 20%(vanilia) to 50%(modded)
Alloy cost changed from 3,500(vanilia) to 8,500(modded)
Upgrade time changed from 1,440(vanilia) to 2,840(modded) days
Large utility slots changed from 26(vanilia) to 30(modded)
Added 8 point defense turrets
For Stellaris 3.13.0, no DLC required
Compatible with:
Fixed armor and shield large utilities not being placed into bonus Large Utility slots from starbase modules such as:
Gun Battery, Missile Battery, Hangar Bay.