Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
I have found a problem. This is not related to "LWM's Deep Storage".
1. First bug is related to "Combat Extended" + "Simple sidearms" mods. In conjunction they may create a behavior like on the video. Combat Extended provides inventory system and conlonists can keep some items in their inventory.
"Simple sidearms" can memories some weapon as favourite or forced for a pawn. When you change a default gear in "Combat extended" - your pawn tries to put his weapon to storage and instantly picks it up, because it's a favourtite weapon for "Simple sidearms". In order to fix it - just remove any type of "forced" or "favourite" flags in "Simple sidearms" widget of the specific pawn (just right click).
Here is a screenshot:
https://ibb.co/dcbPgqN
I saw the same problem not only for weapon, but for medcine too. I am not sure on which mod does that (I have a lot), but I guess that it might be "Pickup and Haul" or "Pharmacist" or even "Combats extended". If you use those mods - don't use this widget:
https://ibb.co/CBrrd4X
Because default gear in "Combat Extended" can be different. It forces pawn to put medcine into a storage. Than pawn instantly pick's up this medcine again. I guess we need a modmakers effors to fix that.
2. Second bug from my initial post is a bug of "Netrve's DeepStorage GUI" (as I assume). Shelves for apparel have 10 slots by defauls in "LWM's Deep Storage" settings. But "Netrve's DeepStorage GUI" always shows this number doubled. Even if I will change this value to 20 in settings of Deep Storage - GUI will show that 40 slots are available.
Just want to put that here for history.
Lilwhitemouse, thanks one more time for this amazing mod!