Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
???
I'm not really sure though, since I don't really know how the functions you listed broke for you.
today I got this E2 code validation error in singleplayer:
No such function: entity:wirelink(void)
that was weird, I had to question how a function could just disappear in an update.
found this in the changelog:
- E2: Fixed being unable to disable extensions, Server Owners may need to enable things!
found this on github:
- Added command 'wire_expression2_extensions' so players can see available extensions on server.
tried the new command:
so we were using these extensions while they were disabled and while disabling extensions was broken causing them to just work.
try this command
below is console output after I enabled wiring and propcore:
since this was singleplayer, the 10 second countdown did not start until I exited the console/menu and unpaused the game.
but default setting is pretty annoying
Honestly.