Age of Empires II (2013)

Age of Empires II (2013)

Game of Thrones Season 1 Edition
Nobody 15 Nov, 2018 @ 11:57pm
Suggestions - Nerfs/Buffs
Post all suggestions regarding Nerfs/Buffs here.
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Showing 1-3 of 3 comments
Nobody 16 Nov, 2018 @ 12:16am 
Quality of life improvements.
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Nerf the damage taken to Villagers, Ships, Towers once you go over the limt, as it stands within 5 seconds you'll lose all of whichever you have gone over - Not really enough time to react.
Preferably remove that feature all together and make it drain your economy once you do go over any of the above.

- Give a warning message 1 villager, ship or tower before you hit the limit.
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Dragons need a drastic nerf, speed, range and armour, near impossible to kill and can wipe out multiple players armies.

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Kings landing needs a big buff, extra walls/not so hard to land by sea.
Too difficult for any player at this current time.

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Request to remove the 1 Treb allowance completely.
You can shoot from across lakes and the map does not suit it.

- Other siege is fine, such as 3 max onagers.

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Last edited by Nobody; 16 Nov, 2018 @ 10:03pm
Nobody 16 Nov, 2018 @ 1:01am 
House Tully

A-few extra towers on the walls at the island castles.
Extra couple of Stone tiles.
Cut the bridge further back at the north castle so a gate may be built.



House Lannister

Very OP, large amount of resources which is fine.
Extra castle to match House Stark, making it four.
- Less military tax affect.



House Tyrell

Two extra tiles of gold to the south.
A-few extra towers to the north castle next to yellow.



House Baratheon

Kings landing should be upgraded walls to start with as-well as a-few extra towers.
Edited terrain so it's harder to land by sea.
South east castle should be walled around the back/side by default.
- Less Military Tax.



House Arryn
Starting area, as it stands it's very tight on building area. What would help is the 2x2 Farm Mod pack was used as-well as a-few tweaks to the mountains.
Some Towers can not be rebuilt after being destroyed which hurts as area is already limited.
More Fish are needed are needed near the shores/further out as it's lacking.
Two extra tiles of stone.
More trees to cut, possibly to the north.
-One extra castle should be given making three starting castles- Between the two mountains where the Lumberjacks are.
- 5 extra towers allowed to be built as it's a turtle house.



House Greyjoy

Currently the weakest of the Houses.
Greyjoys should start with two castles, the extra one to the north (Where tower/two houses+hut are located), both should be fortified with walls to begin with.
Extra towncenter to the north where House stark solo standing tower is, with wood surrounding.
Eight extra tiles of gold (Create small islands to the west with some gold piles)
Two extra tiles of stone.
Currently no way to access the east by sea, forcing them to fight blue to be-able to participate in the game, possibly edit a spot to the north that gives them access or through House Tullys lands.



House Stark

Very OP, large amount of resources, which is fine.



House Targaryen

Should start with extra Huts.
Should start with TC already built.
Small nerf to horse archers, -6 AP.
Last edited by Nobody; 16 Nov, 2018 @ 1:13am
Light 5 Mar, 2019 @ 6:12am 
Ban trade units, siege units and gunpowder(those which werent), give cap to vils and make some taxes on units/towers.
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