Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If matt is going to implement, just do it randomly (frequency on menu, can be disabled on menu)
and the machine
this is bloody genious
the sound for the materialization can be something like this: https://www.youtube.com/watch?v=pFT7tofPxY0&feature=kp
but anyway matt can mix the Turbulence Sound with the Can't Land
and add an extra option on menu to the sound be the emergency landing
because is a nice f#cking sound
Perhaps also make it so the materialisation loop prevents the user from changing the destination on the navigation computer until the loop has been fixed.
Or, instead of making it a random event, you could create another entity - a Black Hole - which causes this loop to occur! :-D