Garry's Mod

Garry's Mod

Rp_City17 - Build 210
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BoyV (Kill22pro)  [developer] 29 May, 2014 @ 6:55pm
[Build 180] Bug list
Post bugs in here.
Last edited by BoyV (Kill22pro); 29 May, 2014 @ 6:55pm
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Showing 1-10 of 10 comments
Empyrean 29 May, 2014 @ 7:37pm 
In pricinct 6 (The one on your left when you leave the trainstation), in the first apartment on your right...

I believe on the second and third floor, the end of the hallway looks out into an open void. Like it's missing a texture/wall.

It is also the same inside the rooms at the end of the hallways as well.
Last edited by Empyrean; 29 May, 2014 @ 7:38pm
Empyrean 29 May, 2014 @ 7:51pm 
In the factory with the conveyer belt and furnace, after turning off the fire, you can still hear the sound of fire if you get near it. However, it is very faint.

Also, the electrity can sometimes knock props off the conveyer belt and sometimes, props will just slide off the belt at times.
Last edited by Empyrean; 29 May, 2014 @ 7:55pm
BoyV (Kill22pro)  [developer] 29 May, 2014 @ 8:04pm 
Originally posted by HZPfc. Omega:
In pricinct 6 (The one on your left when you leave the trainstation), in the first apartment on your right...

I believe on the second and third floor, the end of the hallway looks out into an open void. Like it's missing a texture/wall.

It is also the same inside the rooms at the end of the hallways as well.

Could you provide us with screenshots please?
Empyrean 29 May, 2014 @ 9:40pm 
The breencast screens just freeze where they are when you turn it off. Any image that was being broadcast just pauses and stays there. It doesn't really turn off.
Empyrean 29 May, 2014 @ 9:40pm 
Originally posted by |PP| Kill22pro:
Originally posted by HZPfc. Omega:
In pricinct 6 (The one on your left when you leave the trainstation), in the first apartment on your right...

I believe on the second and third floor, the end of the hallway looks out into an open void. Like it's missing a texture/wall.

It is also the same inside the rooms at the end of the hallways as well.

Could you provide us with screenshots please?

Will get it as soon as possible.
Empyrean 29 May, 2014 @ 9:48pm 
The broken wall. Seems to go across the whole back wall of this housing unit.

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=265149987

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=265150019

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=265150066

The frozen screen. This was the last thing it showed before I turned it off. Afterwards, it just showed this screen.

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=265150148
John Oakman 30 May, 2014 @ 3:02am 
I found a bug in the factory, when i place a props on the carpet, the props going at the opposite of the furnace.
BoyV (Kill22pro)  [developer] 30 May, 2014 @ 5:28am 
Alright, we will update the map asap.
Thanks for reporting!
SlipsMartian 30 May, 2014 @ 2:04pm 
I found a void in the stairwell of the apartment block from HL2. http://imgur.com/a/nttAF
brokenwristnoflick  [developer] 31 May, 2014 @ 6:59am 
Originally posted by CRP annilator3000:
I found a bug in the factory, when i place a props on the carpet, the props going at the opposite of the furnace.

You need to change the property of the prop in game using the property changer in garry's mod using the tool gun. Change its property to slippery and then it should go the correct way. And I think increase its weight otherwise it goes too fast.
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