Space Engineers

Space Engineers

[PAM] Path Auto Miner | Automated Mining, Grinding and Transportation | by Keks
งง Two Snake 2019년 8월 6일 오전 5시 37분
2
Any chance you can publish the uncompressed source code somewhere?
I'd love to see the original source code so that I can easily modify the code. Any chance you will publish it anywhere?
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Rude 2019년 8월 24일 오전 8시 39분 
i asked a while ago and he didn't want. Don't remember the reasons
งง Two Snake 2019년 8월 24일 오전 9시 09분 
Ok, no big deal. Don't ask, don't get :steamhappy:
Overlord 2020년 1월 12일 오후 2시 38분 
I'll bump this, as I'm new to the game and I'm lazy to do the manual labor.
I'll eventually de-minify the script for my personal studying, optimization and making it do things for me.
Publishing it officially makes more sense in terms of support and contributions from others.
Battlemage 2020년 3월 22일 오전 8시 35분 
I would love to see this script published. It's just so incredibly useful and with a few more sets of eyes on it could really change how we do business in game.
SCBionicle 2020년 3월 29일 오후 7시 20분 
I agree. I'd love to help out too.
NLdevastator 2020년 11월 13일 오전 2시 30분 
Yep.
NLdevastator 2020년 11월 13일 오전 2시 30분 
Has someone deminified it already?
NotNeeko 2020년 12월 30일 오후 5시 30분 
Просто открыл Visual Studio, добавил к коду namespace и объявил все необходимые библиотеки - код сразу приобрел НАМНОГО более читабельный вид, конечно, не заморачивался с переименованием всех переменных, но интуитивно все должно быть понятно, если засеть за чтивом, файлик прилагается (Mail Cloud): Тык сюда[cloud.mail.ru]

I just opened Visual Studio, added a namespace to the code and declared all the necessary libraries - the code immediately acquired a MUCH more readable look, of course, I didn't bother with renaming all the variables, but everything should be intuitively clear if you sit down at reading (Mail Cloud): Click here[cloud.mail.ru]
NotNeeko 님이 마지막으로 수정; 2020년 12월 30일 오후 5시 34분
NotNeeko 2020년 12월 30일 오후 5시 31분 
NLdevastator 님이 먼저 게시:
Has someone deminified it already?


NLdevastator 님이 먼저 게시:
Yep.


SCBionicle 님이 먼저 게시:
I agree. I'd love to help out too.


Battlemage 님이 먼저 게시:
I would love to see this script published. It's just so incredibly useful and with a few more sets of eyes on it could really change how we do business in game.


Rude 님이 먼저 게시:
i asked a while ago and he didn't want. Don't remember the reasons


งง Two Snake 님이 먼저 게시:
I'd love to see the original source code so that I can easily modify the code. Any chance you will publish it anywhere?
grongorcz 2021년 2월 27일 오전 5시 16분 
It would be awesome if Keks would publish the uncompressed version. I'd love to look around and add some more fancy things :)
Kyr 2021년 6월 20일 오전 2시 33분 
Last time I spoke to Keks he had stopped playing the game for a while and didn't know when he'd be returning. I really miss this script and hope someone does make a new mining script soon.
Siv 2022년 9월 9일 오후 9시 34분 
Hey Keks, since you're going on long breaks, would you be willing to put the sources for this on GitHub so we can at least fork it and send you PRs with fixes when stuff breaks? Thanks!
Sakata 2022년 10월 29일 오전 8시 53분 
I'd also like to see the actual code. There is a bug that causes my ship to flip upside down right before docking on planets that has been driving me bonkers.
Spicie 2022년 11월 8일 오후 1시 14분 
I would also like to see source. The SEWorldGen plug-in breaks the Pam script.
Kyr 2022년 11월 13일 오전 3시 34분 
Keks has said previously that he will not release the source code.

Last time I spoke to Keks he had stopped playing the game for a while and didn't know when he'd be returning. He did say that he would update the script to fix any issues if he had time.

Also, when the new GridAI update comes out it might make this script obsolete anyway.
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