Tabletop Simulator

Tabletop Simulator

Sheriff of Nottingham: Merry Men Scripted
alextapfish  [developer] 5 Jun, 2020 @ 5:03pm
Bug Reports
Please add any bug reports here so they may be fixed in the future, thank you.
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Showing 1-5 of 5 comments
SoWhatDoIDo 9 Dec, 2020 @ 12:49am 
For some reason, the gold 50 coin doesn't get included in the score calculations. You can replicate this by starting up the game, clearing your game board and dragging a 50 gold piece onto your board, then clicking Get the Final Scores.

Edit: I did some digging and it seems like you didn't add a check for the fifty piece. I've fixed it in this pastebin if you want to grab the code, and I've attached a diff if you want to review it, though feel free to run your own diff to validate!

Source: https://pastebin.com/raw/Q54cMqw9
Diff: https://www.diffchecker.com/gdX6krrX
Last edited by SoWhatDoIDo; 9 Dec, 2020 @ 1:11am
Vic 3 Jan, 2021 @ 2:16pm 
Weren't the players supposed to start with 1 coin of 20? (total 50) Or am I going crazy
Vic 3 Jan, 2021 @ 4:25pm 
Also, there should be a spot to place special orders, so the legal good shown is subtracted from the king's/queen's bonuses. (Page 13 from Merry Men's manual)
As it is, the Special Orders module isn't compatible with your scoring script.
Slimey Boi 7 Mar, 2021 @ 12:29pm 
you start with 2 20's instead of 1, and if someone has Arcane Scrolls, they still receive the King/Queen bonuses
alextapfish  [developer] 9 Mar, 2021 @ 7:37am 
Thank you all for your bug requests, as classes slow down again I will look into these and inform you if they have been fixed. This should be within a few weeks.
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Showing 1-5 of 5 comments
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