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10% more damage
20% more swing speed
Explode on hit the size of sticky.
Cons:
After 5 hits, you would have to go back to the resupply cabinet to use again.
-10% range.
So, like the Equalizer's tauntkill?
Recharges in 25 seconds
-20% damage penalty after the explosion
-Decreased movement speed when very low in health
-No random crits
Level 15 Drink
+Right Click/Taunt to Drink, granting 25% move speed and cause players who melee you to be set on fire [lasts 7 seconds]
-Upon consumption you are set on fire for 7 seconds
-25% Damage Penalty
On hit: Explodes and coats all enemies on radius (and yourself) with a flammable material which then ignites into afterburn if they take damage (even enemy Pyros!)
The explosion deals no damage
-10% damage penalty
"Flammable material" regenerates after 20 seconds