Garry's Mod

Garry's Mod

Jazztronauts
Millie(let) 2 Aug, 2018 @ 10:31pm
Linux - Failed to lock vertex buffer error (Appears to be Stan-related)
Hello,
On attempting to use Stan, I get a "Engine error failed to lock vertex buffer in CMeshDX8::LockVertexBuffer" and the game closes. My GPU is a GTX1060, and I'm on Antergos (Arch) Linux 64-bit. Nvidia driver version 396.45-2.

I realize Linux support in a Source game is shaky at best but it appears to be linked to how Stan's effect is rendered. I went through the whole intro and the Jazz Bar without issue. I was able to steal props - some of which became the pink crystal void texture with cats behind - so that's not it.
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Showing 1-6 of 6 comments
Foohy  [developer] 2 Aug, 2018 @ 10:35pm 
That's super interesting, all the stan effect does is use a few render.DrawBeams + some clientside models for skulls. And you can steal props/world just fine? I would've thought that would've crashed for sure.

I'll see if it's somehow rendering those weirdly, but I don't really have a linux machine readily around to test.
Millie(let) 2 Aug, 2018 @ 10:42pm 
Yep, I can steal props without issue, and I just confirmed that I can use the portable bus stop, and whatever rendering weirdness goes into destroying a wall because a trolley crashed through it is no problem.

Thank you for the quick response! Should I go grab any log files? Which log files in particular, and under which path?
Millie(let) 2 Aug, 2018 @ 10:47pm 
Just spawned some ropes in sandbox mode, and that didn't cause any issues, so whatever beam rendering it's doing must be separate from that.
Roronoa Pronouns 20 Aug, 2018 @ 9:22pm 
Same issue here. Debian 64bit, whenever I try to use Stan it fails with a "Failed to Lock Vertex Buffer". Would it be possible to do some kind of workaround?
Comrade Coffee 27 Aug, 2018 @ 3:45pm 
It looks like it happens for all linux players. My solution is trying to NOT picking up Stan. If I do, my Gmod brokes, so... Yeah.



Fix plz
Roronoa Pronouns 9 Sep, 2018 @ 6:43pm 
Any news of a fix?
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Showing 1-6 of 6 comments
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