Stellaris

Stellaris

Ancient Cache of Technologies
jfpunchcard 17 Feb, 2024 @ 4:48pm
Does this mod even work anymore?
This mod overloads the game to such a degree that it doesn't even run. Forget running this with Gigastructures, this alone will push your game's load time several minutes, and within 40 years it will start lagging. I have an R7 5800X and an RTX 3070 with 32GB of RAM, by no means no slouch. Modern computers have just fallen behind our gaming ambitions.
< >
Showing 1-3 of 3 comments
Myth 20 Feb, 2024 @ 6:38am 
I play with 100 mods enabled, this and giga included, with an i5 9600k and RTX 2070 with no issues. I would suggest using Irony mod manager and the merge(upper right)->compress function. Compressing is not completely necessary but it reduces the "mod increased" load times back to vanilla.
Arkhon-X 1 Mar, 2024 @ 1:07pm 
As of now, no. The game was updated to Version 3.11 and broke most mods. As of now, ACOT has not updated to this change. I hope this gives you a temporary solution before the mod updates.
Arkhon-X 10 Mar, 2024 @ 9:47am 
Oh, wait, it's still working.
< >
Showing 1-3 of 3 comments
Per page: 1530 50