Team Fortress 2

Team Fortress 2

The Highland Head Hacker
Stat Discussion Time!
Of course, sooner or later, everyone will be arguing about the stats of this thing. Why not do it here instead of the comments section?
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Näytetään 1-15 / 98 kommentista
Upsides:

+30% damage
+10% melee range

Each head taken give the Demoman more max hp, until it gets to 5 heads, similar to the Eyelander, but the max would be 315 hp instead.

Downsides:

-20% movement speed while equipped, and 10% slower movement when unequipped
-15% weapon firing speed

Each head taken makes the Demoman lose speed, increasing by 1% every head, until it gets to 5 heads, which will make him 25% slower, or 15% slower. (If you add it on to the above downside.)

DEFINITELY going to be used by experienced Demoknights.
Viimeisin muokkaaja on Rainwad; 29.3.2013 klo 8.18
  • -25% attack speed
  • x1.5 gravity effect, thus causing more damaging but faster falling, and reducing effectiveness of sticky / loose cannon jumping
  • -No random crits
  • +33% melee resistance while active (does not block explosive splash damage of the Ullapool Caber or reduce fire damage from the Sharpened Volcano Fragment, however)
  • +(Something between 10% and 20%) melee range
    Basically, making it something like a Buster Blade having an out-of-sword experiance.

    -Edit- Stat "Guarantees crit upon melee kill" has been removed due to OP-ity
Viimeisin muokkaaja on Ballisticannon; 30.3.2013 klo 8.39
no no
Why are all community stats terrible/OP.
CookedChef lähetti viestin:
Why are all community stats terrible/OP.
Because yes. There's gonna be OP stat ideas. IT IS INEVITABLE!
Viimeisin muokkaaja on Rainwad; 29.3.2013 klo 8.28
add 10% range
do mini crits on headshots
10% slower movement
-edit- wiki says swords have 37% range increase, this should probobly just follow that
Viimeisin muokkaaja on Rawring 20's; 29.3.2013 klo 13.54
+15% Range, range increases 4% per head(+35% with max heads)
-15% Firing Speed, firing speed decreases 2% per head(-25% with max heads)

Simple as that. No need for gimmicky stuff, OP stuff or the like.
nat najs+15% Range, range increases 4% per head(+35% with max heads)
-15% Firing Speed, firing speed decreases 2% per head(-25% with max heads
+ 900 health on kill
+300 seconds of crits apon kill

EXPLOITED THE ♥♥♥♥ OUT OF A STAT.
make it craftable only
and to get it it takes all demo mele weapns then
- 5% damage to buildings
- 10% max ammo on wearer
- 10% time between each hit
- 20 max health on wearer
+ 15 health upon kill
+ This weapon allows you to charge with out shield(as long as you have atleast 4 heads)
+ 5 points of bleed damage per second (for 5-8 seconds) upon miss
(+) Health on kill ranges from 10-25
(+) Allows player to see enemy player's health
(-) All health picked up is ammo meaning you must kill with this weapon to get health
(-) Each head slows the players speed by 2% per head until the player reaches 10 heads
(-) Can't get health from dispensers
The Clockwork Spirit lähetti viestin:
Some stats that would be nice for this weapon.Not all these stats should be used.


- 5% damage to buildings
- 10% max ammo on wearer
- 10% time between each hit
- 20 max health on wearer
+ 15 health upon kill
+ This weapon allows you to charge with out shield(as long as you have atleast 4 heads)
+ 5 points of bleed damage per second (for 5-8 seconds) upon miss
(+) Health on kill ranges from 10-25
(+) Allows player to see enemy player's health
(-) All health picked up is ammo meaning you must kill with this weapon to get health
(-) Each head slows the players speed by 2% per head until the player reaches 10 heads
(-) Can't get health from dispensers

Thats a bit odd, the way it seems with ALL the stats make it sound as if the weapon is ment to not get kills. ._.
Douko 30.3.2013 klo 21.32 
-10 damage penalty
100% chance to slow target
+25% damage on kill

i think its good weapon with this.
nope.avi lähetti viestin:
Level 1-100 Sword(?)

Hand-crafted by the best Irish blacksmiths in history, and by that we mean it was handcrafted by the Demoman with leftover scrap FROM the best Irish blacksmiths in history!

Advantages:
+2.5% damage per head (limited to 10 heads.)
Deals +2.5% falling damage to the player you land on per head (limited to 10 heads)

Disadvantages:
-2.5% slower firing speed per head (limited to 10 heads)
-2.5% jump height per head (limited to 10 heads)
User takes +2.5% fall damage per head (limited to 10 heads)
No random critical hits


By the way the Demo is Scottish :P
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