RimWorld

RimWorld

Safely Hidden Away
Uuugggg  [utvikler] 14. mars 2018 kl. 17.48
Bug Reports
Let's keep the comments clean, report bugs here!

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When submitting bugs
1) post debug log
2) be specific
3) don't be vague
4) post debug log
5) maybe explain why you think this mod is causing the problem

( I am honestly going to ignore things if I don't get these )
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Vague reports can only get the response " well, that doesn't happen here "

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The game produces log files. These are essential for debugging.

If you have HugsLib, press ctrl-F12 to upload logs

Or find logs here:
+ Windows: Steam/steamapps/common/Rimworld/RimWorld_Data/output_log.txt
+ Mac OS X: /Users/[Username]/Library/Logs/Unity/Player.log
+ Linux: Pass '-logfile /tmp/rimworld_log' to the RimWorld binary. It generates a log at that location.
And upload it all to pastebin.com or something
Sist redigert av Uuugggg; 5. apr. 2018 kl. 22.45
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Milk 18. mars 2020 kl. 20.18 
On the 1.1 version, the mod is not delaying raids by any amount of days, according to the debug log and mod settings page. I tested both my modded play colony on a 1 tile island, and a test colony in the middle of a 5% size planet. A third 5% size colony with no other mods active had the same problem: 0.0 days raid/visitor delay.
The debug log is showing no other messages. It only has the SHA debug message which I enabled.
Pic of settings menu: https://i.imgur.com/lszNi9d.png
Pic of my colony's location: https://i.imgur.com/E8bXunp.png
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