Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Factory
Clovie 7 Dec, 2023 @ 9:59am
VR mode issues (and a bonus glitch in normal mode)
In VR mode, the walkie talkie will fall through the crate it's normally on, then it'll respawn in a few seconds and fall again immediately. it continues to respawn and fall through the map every few seconds.

Setting factory to finite mode with multiple bombs, all bombs will spawn at once but only one will be active. solving the active bomb and setting it down does not progress the game, and no other bomb will become active.
(Mods used in VR: mod selector, multiple bombs, bombcreator, factory)

In normal mode, rarely the factory's infinite mode will bug out and not start the timer on a a new bomb (this happened on my 3rd bomb). solving this bomb will bug out the mouse controls and not allow you to put down items or select the options in the menu folder.
(mods used in normal mode: mod selector, multiple bombs, bombcreator, factory, coloured bombs, tweaks.)
Taking off coloured bombs and tweaks seems to fix the issue in my testing, however i have not managed to re-create the issue with either coloured bombs or tweaks on their own. it may just be a rare chance regardless of those additional mods.

Aside from these issues, I'm having a lot of fun with the mod :)
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Showing 1-2 of 2 comments
Bashly  [developer] 22 Dec, 2023 @ 10:07am 
Hi there, thanks for the report! I imagine some of the bomb activation issues might be somewhat related to things that have been recently fixed in the Multiple Bombs mod, though that was more for double-activation of modules, rather than non-activation of bombs, so might be a different interaction.

When you say VR mode, is that just purely a VR headset mode with basic gamepad input, or with independent motion controls as well?

It'll be difficult for me to figure out since I don't have a VR setup, but will give things a look over to see if I've missed anything blindingly obvious in the physics and VR configuration of the room and mod.
Clovie 22 Dec, 2023 @ 12:20pm 
Yes, after the update to the multiple bombs mod, I've found that things appear much more stable.

The VR headset i'm using is a quest 2, using quest 2 controllers. So picking up, rotating the bombs, and pointing at selectable objects/wires/buttons are done with motion, but everything else is done with button controls.

I've tried out some more mods and VR mode just seems to break a lot of things unfortunately (such as the bombs themselves falling through desks and floors like the walkie talkie does).
I know nothing about coding but i imagine VR mode might just sometimes break collision on some objects or solid surfaces (such as the desk / conveyor belt / crates).
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