Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Factory
32 Comments
Riverbui 2 Oct, 2023 @ 1:24pm 
Thank you for addressing the multiple activation issue
I don't know if the update fixes it, as similar to you I never replicated the issue. But I do appreciate the attempt in fixing it
dysen 26 Jul, 2023 @ 6:52pm 
how do i play the custom modes for this mod, i have it installed
Sameone 5 Feb, 2023 @ 8:55am 
I wish there was a way to disable the dispatch when you start a bomb/mission
ShadowFoxx 5 Jun, 2020 @ 4:51pm 
I've been having a problem lately where my mouse cursor will start flickering whenever I go to defuse a bomb. There aren't any problems whenever I'm in the main office, selecting a mission; it's only in the factory room. It appears to just be a visual problem, as I was still able to defuse the bomb, but the weird flickering was very annoying. If you don't mind fixing this, I'd appreciate it.
UnafraidAtom 20 Mar, 2020 @ 7:50am 
It works now, Thanks!
Bashly  [author] 20 Mar, 2020 @ 7:44am 
@UnafraidAtom - KTaNE got updated to v.1.9.10 very recently and I had pushed an update to Factory at 9pm GMT yesterday to fix it to work with the latest version. Ensure you've got the latest version of KTaNE and also the latest version of this mod, and it should all work again.
UnafraidAtom 19 Mar, 2020 @ 7:33pm 
Currently, whenever I try to use factory, all oft the bombs spawn inside of each other. I tried uninstalling and unsubscribing and then reinstalling and resubscribing and it doesn't fix it. Help!
Juanpablo AntonBlast 11 Feb, 2020 @ 12:21pm 
it still crashes when attempting to load it up

like, whatever i do, if i use bombcreator for it and start, it will always crash upon startup and i dont know why
Xtr 23 Dec, 2019 @ 8:15pm 
Maybe through the settings file.
Xtr 23 Dec, 2019 @ 8:14pm 
@Bashly Could you add a way to change the Game Mode for free play? (without using BombCreator)
Bashly  [author] 12 Dec, 2019 @ 1:52pm 
@Necromercer and @IMaginatory I've just put a build out now that doesn't seem to hang or crash on my end, so the update should hopefully resolve the issues you're having.
[TM] IMaginatory 1 Dec, 2019 @ 5:30pm 
Game currently gets stuck on loading and then crashes when attempting to load any bomb with this gameplay room.
RockDood 1 Dec, 2019 @ 7:34am 
I don't know if you are already tracking but there might be something conflicting with the current build of the game and this mod as there have been reports of bombs not loading when the room is in use
Theta 20 Nov, 2019 @ 10:58am 
Hey @Bashly yeah thematically skipping doesn't make any sense... that's true. I suppose that's a good enough reason to not do it. Disregard haha.
Bashly  [author] 18 Nov, 2019 @ 8:11am 
Hey @Theta What's the reasoning for a skip/re-roll option? Kinda goes against the whole "there's a bomb I have to defuse in front of me and I can't just throw it away" part of the game :P
Theta 16 Nov, 2019 @ 9:51am 
Hey Bashly... I wonder if it's possible in infinite bomb factory mode to skip bombs? If not I wonder if you'd consider adding a sort of re-roll hotkey to factory mode? It would be extremely convenient if possible!
DImeVeck 8 Feb, 2019 @ 12:55am 
it doesn't work in VR mode. the bomb drops from above,but pass through the lane and disappear. any plans for fixing this vr problem?
Bashly  [author] 28 Oct, 2018 @ 11:54am 
Not really bad jumpscares, but a couple of them might be considered a bit jumpy maybe :)
jay 28 Oct, 2018 @ 11:49am 
You'd never add genuine jumpscares right ash? ʳᶦᵍʰᵗˀ
Bashly  [author] 28 Sep, 2018 @ 8:55am 
@O-spin The description hasn't been updated for a while, but in infinite mode, there isn't a 32-bomb restriction, so there should be a 33rd (and further) bomb.
hexedbug 27 Sep, 2018 @ 4:56pm 
What happens if you reach the 33rd bomb in infinite mode?
Bashly  [author] 20 Sep, 2018 @ 12:20pm 
Alright, no worries :)
Conley1979 20 Sep, 2018 @ 12:18pm 
Hold on this is the factory mod I was meant to comment on the bomb creator one, this one seems to work ok 😀👍
Conley1979 20 Sep, 2018 @ 12:12pm 
I only subscribe to 3 mods, this one the factory and multiple bombs, as far as I know they are all enabled, is it just the other 2 I need to check? Not really sure on the kids to be honest pretty new to it
Bashly  [author] 20 Sep, 2018 @ 11:54am 
When it buzzes it's because something's been disabled; a module, a room, etc. Check Mod Selector if that's got any things accidentally disabled. Also check the brochure/Mod Manager if that's got any things disabled. After all that, always try restarting the game as well to see if that helps.
Conley1979 20 Sep, 2018 @ 11:48am 
When I set up what I want to do it just buzzes at me, can’t play the game
Bashly  [author] 20 Sep, 2018 @ 11:44am 
@Conley1979, what aspect doesn't work?
Conley1979 20 Sep, 2018 @ 9:48am 
Appreciate the effort but doesn’t work
Bashly  [author] 23 Aug, 2018 @ 4:50am 
@Loxeras If you don't want to make custom missions, you can access the other gameplay modes by generating bombs with BombCreator, a sort of replacement of the freeplay device. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1224340893

Beyond that, if you want make missions to support the different Factory modes, go to https://lupo511.github.io/ktanemods/MultipleBombs/docs/Missions.htmland download the replacement Mission Editor to make life easier for adding in support for multiple bombs and different Factory modes.

Hope that helps!
Loxerasík 22 Aug, 2018 @ 3:28pm 
Hey there, I would love to use your mod, but I can't quite figure out where or how to add mentioned "component pool" so that I can have different than finite gamemode.

Thanks in advance for help and response!
porcu93 3 Aug, 2018 @ 4:59am 
Don't say it is broken only because VR is not supported. And keep in mind not everyone has a VR headset to test it.
Overdrive 3 Aug, 2018 @ 4:55am 
Broken, the bombs on static mode just fall right through the conveyor and through the floor, the boxes to the right and left are completely broken and it is like looking cross-eyed at them.

PS this was in VR