Garry's Mod

Garry's Mod

Star Wars CIS System NPC
 이 토론은 고정되었습니다. 중요해서 그렇겠죠?
Ima Gun Di  [개발자] 2018년 7월 10일 오후 6시 16분
Your idea
Here you can share your ideas and we will implement them.
I plan to change the trajectory of the fractal approach to a typical sine and deflect it to make a turn and a full target capture change the system to add a new key element to the droids on jetpacks NPS tanks and power blasters with a more powerful beam defeat.
Droid commandos with full tact command
Command droid Commandos control tactics and line up in columns and ranks shift patrolling
Also modification of the flight.
< >
전체 댓글 5개 중 1~5개 표시 중
djsillypawz 2018년 7월 25일 오전 10시 34분 
milinium falcon, also whats that map in the pictures
GooseBarngee 2018년 8월 23일 오전 5시 56분 
twitch.tv/skrublordkyleyt 님이 먼저 게시:
milinium falcon, also whats that map in the pictures

RP_rishi_moon
MegaRex-04 2018년 10월 5일 오후 8시 56분 
Theres a few known bugs in the addon.

1. Vultures are too focused on killing the player that spawned it unless that player is killed, it also does not attack other players even though the spawner was killed.
2. ships keep getting stuck at the top of the map even though I spawn a group of them at the bottem to fight it out. I think a instant 180 should be added to avoid them getting stuck,


Thats wall I know right now, if I find any more bugs, Ill post more of it.
Vaux 2019년 6월 24일 오전 6시 14분 
I have a suggestion.
Start working on a function AAT like with your WW2 Tank addons, cause that can help out tons and tons of SWRP servers with the gamemaster side of things.
Alongside that, maybe some walkers like porting the Ocutuporra-whatever Tri-Droids from the Star wars Republic at War mod.
What ever it is, take it into consideration yeah?
Ima Gun Di  [개발자] 2019년 6월 30일 오전 11시 08분 
Okay
< >
전체 댓글 5개 중 1~5개 표시 중
페이지당 표시 개수: 1530 50