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i plan to make the following changes:
Decrease the beam cooldown for the miniKingFleshpound
Decrease the spawn delay for those minibosses (between 5 and 10 sec) and have alook and spawnpoopmonster function
more health for minibosses, especially the miniabomination.
boss : don't trigger the state victory when minibosses killed in the boss wave.
set canrage to true for minikfp ?
rework pull attack of the final boss so he won't kill its minibosses
maybe increase maxmonsters value ?
abominations' spawns fixed so give to them more hp! : D