XCOM 2
Musashis RPG Overhaul
CaptainKashup 2021 年 6 月 27 日 上午 9:32
Random Classes not truly random ?
After a lot of testing, it seems like to me that Random Classes isn't as random as I thought it would be. Every time I start a new game, it seems like the randomizer only takes about 10 different specialization and that's it. So I end up with a lot of soldier having very similar trees and similar weapons, while certain perks and certain weapons are just totally absent for that entire playtrough. Am I just really unlucky or is that some hardcoded issue ?
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Raziel Ghostwalk 2021 年 7 月 17 日 下午 11:58 
Im having the same problem, it feels like its better to use the standard classes
CaptainKashup 2021 年 7 月 18 日 下午 12:29 
引用自 Raziel Ghostwalk
Im having the same problem, it feels like its better to use the standard classes

That's pretty disappointing. Not having random classes removes the fun for me
53Army 2021 年 7 月 22 日 下午 6:11 
I might be wrong but you could change it by editing XCOMSecondWaveOptions.ini

find and edit the line below
+ConfigProperties = {"COMMANDERS_CHOICE_RANDOM_POOL_COUNT":{"Value":"10"}}
change the 10 to whatever number you want
最後修改者:53Army; 2021 年 7 月 22 日 下午 6:11
CaptainKashup 2021 年 7 月 22 日 下午 9:12 
引用自 53Army
I might be wrong but you could change it by editing XCOMSecondWaveOptions.ini

find and edit the line below
+ConfigProperties = {"COMMANDERS_CHOICE_RANDOM_POOL_COUNT":{"Value":"10"}}
change the 10 to whatever number you want

omg I actually think that fixed it. I'm still very early in a new game and yet I've seen a lot more different perks and weapons combinaisons then I've seen in any previous game
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