XCOM 2
Musashis RPG Overhaul
CaptainKashup 2021년 6월 27일 오전 9시 32분
Random Classes not truly random ?
After a lot of testing, it seems like to me that Random Classes isn't as random as I thought it would be. Every time I start a new game, it seems like the randomizer only takes about 10 different specialization and that's it. So I end up with a lot of soldier having very similar trees and similar weapons, while certain perks and certain weapons are just totally absent for that entire playtrough. Am I just really unlucky or is that some hardcoded issue ?
< >
전체 댓글 4개 중 1~4개 표시 중
Raziel Ghostwalk 2021년 7월 17일 오후 11시 58분 
Im having the same problem, it feels like its better to use the standard classes
CaptainKashup 2021년 7월 18일 오후 12시 29분 
Raziel Ghostwalk 님이 먼저 게시:
Im having the same problem, it feels like its better to use the standard classes

That's pretty disappointing. Not having random classes removes the fun for me
53Army 2021년 7월 22일 오후 6시 11분 
I might be wrong but you could change it by editing XCOMSecondWaveOptions.ini

find and edit the line below
+ConfigProperties = {"COMMANDERS_CHOICE_RANDOM_POOL_COUNT":{"Value":"10"}}
change the 10 to whatever number you want
53Army 님이 마지막으로 수정; 2021년 7월 22일 오후 6시 11분
CaptainKashup 2021년 7월 22일 오후 9시 12분 
53Army 님이 먼저 게시:
I might be wrong but you could change it by editing XCOMSecondWaveOptions.ini

find and edit the line below
+ConfigProperties = {"COMMANDERS_CHOICE_RANDOM_POOL_COUNT":{"Value":"10"}}
change the 10 to whatever number you want

omg I actually think that fixed it. I'm still very early in a new game and yet I've seen a lot more different perks and weapons combinaisons then I've seen in any previous game
< >
전체 댓글 4개 중 1~4개 표시 중
페이지당 표시 개수: 1530 50