Team Fortress 2

Team Fortress 2

Industrial Impact (Updated)
Stats?
Here are possible stats for the weapon
Pros:
15% damage
Explodes on impact
Hold down for a bigger BOOM!!!!
Cons:
5 bullet mag
-10% fire rate
bullet blows up if hold down to long
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Showing 1-15 of 17 comments
Burny 11 Jun, 2015 @ 6:21pm 
+420% damage

uh, and how to balance it, hmmm

no random critical hits

perfect now
Molokai 22 Jun, 2015 @ 12:47pm 
i agree with the first stats proposed
Doppelganger 25 Jul, 2015 @ 5:09pm 
Pro :

+ 25% damage
+ 10% accuracy
+ Hold on right-click to fire an explosive shot that deal damage on an area

= Consume 50 metal each time used and 3 bullet

Cons :

- 50% fire rate
- 50% magazine size
+30% Accuracy
Press and hold alt-fire for 2 seconds and shoots 50% of the clip and reveal cloaked spies, and they take mini-crits for 3 seconds

-30% Damage
-25% Clip size
10% Slower firing speed
Snow 29 Aug, 2015 @ 1:22pm 
I was thinking this:

+Pros
+when Impact, it will release a small explosion and the damage will be around 18 and near the person who is near the impact will recieve 5% of damage
+when critted (With the kritzkriege, not capping the intel and getting free crits) the gun will have 2x stats on damage and only use metal for ammo instead

-Cons
-slow firing speed, like PBPP (Pretty Boy's Pocket Pistol)
-can hold around 7 shots
-when used with the kritzkriege, you cannot use the Dispenser or get ammo packs or build any buildings
progect savior 6 Sep, 2015 @ 5:36pm 
Originally posted by {ViP} V-Mech:
Here are possible stats for the weapon
Pros:
15% damage
Explodes on impact
Hold down for a bigger BOOM!!!!
Cons:
5 bullet mag
-10% fire rate
bullet blows up if hold down to long
great idea! but i think maybe tweak it a bit like this:
+25% damage
+ charge up for bigger explosion and up to 75% damage boost

-25% fire rate
-only 33 bullets
-90% max secondary ammo (aka only ten reserve shots)

it's deadlyer, but also a bit more difficult to use to compensate.
Surfin Turd 3 Oct, 2015 @ 4:21pm 
-Pros
.projectile cannot be defflected (exept for Short Circuit)
.+25 metal on wearer
-Pro Alt-Fire
.Charges up a shot draining spy's cloak batery by 70%
.Mini-Crits disguised spies
.Forces spy to undisguise

-Cons
.uses metal for ammo (3 metal per shot)
.if an enemy short curcuits the projectile, the enemy earns 66% of the metal that was spent on firing the shot
-Con Alt Fire
.Uses 30 metal for charged shot

Other
-Projectile (same speed as Direct Hit)
My Slugcat 13 Feb, 2016 @ 8:41am 
+20% damage
+Can grab buildings at long distances for 125 metal
+10% speed increase on wearer
-30% small clip size
-Marked for death whenever you try to move buildings
-10% slower switching speed on wearer
Mysafir 29 Oct, 2016 @ 10:29pm 
+50% more metal
+No reload necessary
-Per shot: -3 metal
-Uses metal for ammo
Cossack 18 Nov, 2016 @ 3:24am 
Originally posted by DD Crusader:
Here are possible stats for the weapon
Pros:
15% damage
Explodes on impact
Hold down for a bigger BOOM!!!!
Cons:
5 bullet mag
-10% fire rate
bullet blows up if hold down to long


these are pretty good stats
Bloom ֍ 10 Jan, 2017 @ 5:57pm 
I agree with the orignal stats they seem pretty cool and honestly this gun should have came with TF2
rukisan 25 Jan, 2017 @ 4:27pm 
+50% damage against spys
You get mini-crited if backstabbed
-50% damage against every other class
76561198300840017 (Banned) 20 Feb, 2017 @ 9:45pm 
Originally posted by Green Dorito:
+50% damage against spys
You get mini-crited if backstabbed
-50% damage against every other class
backstabs instanly kill all classes anyway so ...
mrow 20 Aug, 2017 @ 8:01pm 
Originally posted by The Hunter:
Here are possible stats for the weapon
Pros:
15% damage
Explodes on impact
Hold down for a bigger BOOM!!!!
Cons:
5 bullet mag
-10% fire rate
bullet blows up if hold down to long

So pretty much a toned down Loose Cannon for Engie?
I'm so far in I'm balls deep!
Twilight_Jester 3 Feb, 2018 @ 4:22pm 
this gun looks like one of them stun guns, so maybe it can also shoot zappers off of buildens as well.
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