Rising Storm 2: Vietnam
VNTE-MAU
Waitumus  [Разработчик] 23 дек. 2017 г. в 5:46
BUG REPORT
Report any bugs here please
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Сообщения 15 из 5
Not really a bug, but you can move through the large, high trees on this map. Easy stabbing for defenders, but a little unfair.
Waitumus  [Разработчик] 11 янв. 2018 г. в 14:29 
Автор сообщения: Murdoc
Not really a bug, but you can move through the large, high trees on this map. Easy stabbing for defenders, but a little unfair.
You can move through the trees? Can you be more specific? Do the trees have no collision?
There are invisible volumes that render players invisible. Maybe something in your foliage. I constantly see players pop in and out of view in plain sight.
Waitumus  [Разработчик] 18 янв. 2018 г. в 10:23 
Автор сообщения: GORLAMI
There are invisible volumes that render players invisible. Maybe something in your foliage. I constantly see players pop in and out of view in plain sight.

Are they a fair distance away? If so RS2 has a rendering bug that makes players at a distance "shift" in and out of rendering.
Автор сообщения: Waitumus
Автор сообщения: GORLAMI
There are invisible volumes that render players invisible. Maybe something in your foliage. I constantly see players pop in and out of view in plain sight.

Are they a fair distance away? If so RS2 has a rendering bug that makes players at a distance "shift" in and out of rendering.

i noticed this the other night as well. They were ~50-80m away. It was apparent to the north of the crash site, across the river, and on the west of the footbridge aiming east (as NVA). players on the other side of the footbridge would pop in/out making figuring out where you're being shot from very difficult. It also happened to the north of C, aiming towards the main pathway into C.
Отредактировано Rem; 24 янв. 2018 г. в 0:09
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