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-50% charge speed while on the ground.
+10% reload time
+20% weapon change time.
+20% jump height
+20% air movement speed (like air straifing)
maybe a wall jump if this isn't too OP.
+20% movement speed.
maybe lower health or extra projectile damage vulnerability if the stats make the weapon OP.
There are a lot of +20% 's in these stats because this seems like an amount which would make a difference but not enough to be too noticable and annoying, you wouldn't notice +10% reload time if you weren't paying attention but it would make a large difference. These stats could probably be changed by 5 or 10 percent either way since I haven't done too much research into all the original stats (like normal jump height, reload speed, weapon change speed, charge speed and movement speed) and some are probably not too well thought out by me.