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-25 damage on non backstabs,
-will break when shooting the knife,attempting to backstab ubercharge players and attempting to backstab enemies that are 95% health or higher or overhealed players
How about this:
On hit, bleed for 3 seconds
+25% faster swing speed
Small (10-15%) chance to break upon backstab, it only doing 10% of the damage of a normal backstab (it only doing 20% of the health of the victim), but dealing bleeding damage for 10 seconds, it regenerating after 15 seconds.
+On backstab, enemy takes 80-90 base damage and 7 seconds of bleed damage
-On backstab, lose the knife for 10 seconds but can regain it faster by picking up ammo packs
+Does not lose knife on a backstab if the enemy dies
+On hit on human: bleed for 5 seconds
-On hit against non-humans(buildings, walls, etc): shatters, taking 30 seconds to recharge
+-On shatter: glass peices cause bleed for 20 seconds to everyone in a radius, includig spy
On hit: causes bleeding for 4 seconds
Cons:
On backstab: knife shatters, and regenerates in 5 seconds
knife shateres when shot
like with the spycicle, but its when your shot
butterknife?
butterknife
Level --- Knife
+On backstab: Victim turns into glass, rendering them silent...and dead.
+On Non-Backstab: Causes victim to bleed for up to 3 seconds
-Weapon breaks after a certain amount of hits, at which, must recharge before use again
-20% damage penalty