Total War: WARHAMMER II

Total War: WARHAMMER II

Inter's dread saurian
Intertriarriiae  [developer] 13 Oct, 2017 @ 10:36am
Balance discussion
Hey guys,

Discuss balance here please.
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Showing 1-7 of 7 comments
Crow 13 Oct, 2017 @ 2:29pm 
I personally think it's good to leave it as superpowered as it is because i'm not using this mod for the sake of "balance" but for the overwhelming destructive force to help me through more difficult levels while retaining the feeling of supreme warlord wrecking the entire map
wachi 13 Oct, 2017 @ 6:45pm 
im with kera, i like how dread saurian is so strong. its not for balance its for fun!!!!
Daniele Marie 14 Oct, 2017 @ 1:25am 
Who cares about balance, this is too much fun, Never change Dread Saurian, NEVER change ;)
Intertriarriiae  [developer] 14 Oct, 2017 @ 8:23am 
Yeah I think it is pretty good too. I decreased his cost in multiplayer though today after doing some testing against blessed carnosaurs.
wachi 15 Oct, 2017 @ 6:56am 
<3 love for dread saurian
Echo 28 Oct, 2017 @ 1:16pm 
Like the other replies, let it be very powerful, even OP. That's the entire point of the unit.
Edit: I just realized I replied to a two weeks old thread. My bad.
Last edited by Echo; 28 Oct, 2017 @ 1:17pm
Darkstar113 1 Dec, 2018 @ 9:36am 
Don't want to be a turd in the punch bowl lol. I like that its OP but maybe setting a cap on how many one could have would be nice. I'm mid game and my economy is booming so paying for one of these is not so much of a hit.
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Showing 1-7 of 7 comments
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