Hegemony III: Clash of the Ancients

Hegemony III: Clash of the Ancients

[alpha] Hegemony 500
Ca_Putt  [developer] 24 Sep, 2017 @ 1:43pm
Compability
As this mod alters the Vanilla Faction groups it’s incompatible with most other Mods, but I think it can be safely used along the following:
City Names
More AI Invasions
Always-On Debug Mode
(technically Camillian Triarii)
Farther Units
Britons and Germans
Pauseborder(all versions)
Epirusmod.
OFUM - One Skin For All Greeks Version
Wintering(and buffed)
Warlord Scenario(but you’ll have to run a script)
Cadavera vero Innumera(both versions)
Children of Sparta(both versions)
Flower of Italy
RomeH3
Hegemony Gold Stances
Long-Ranged Stance

Blue Histri

(remember you can deactivate mods in the mod selection screen in the game)
PS: to reiterate: neither my Punics nor my Upgrade mods are compatible, do not combine them with this.

Last edited by Ca_Putt; 27 Sep, 2018 @ 5:54am
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Showing 1-2 of 2 comments
Fristi61 26 Sep, 2017 @ 3:33am 
Iberia uses zero of the Vanilla Faction groups (Romans and Greeks use "cloned" faction groups and wouldn't be affected) so maybe that would work as well?
Ca_Putt  [developer] 26 Sep, 2017 @ 3:43am 
Basically yes, because you excell at making your mods super compatible(kudos). However I think I changed a few more basic things that would cause some surprises. You know, companions, Upgrades, skills... Also it does not add anything to the Scenario so even if everything works out there would be no gain from having both installed apart from not having to deactivate the other. Unlike the other listed mods where you basically get *mystuff*+*theirstuff* like Tarentine Eupatrides with Spartan shields.
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