STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Republic at War
wopsdeingott 22 Jun, 2020 @ 9:21pm
Difficulty for Core Worlds / Mid Rim campaign / Kill heroes
I did join the discord server, but that's too chaotic, so rather some feedback/Qs here.

First off - Super Mod, laeuft schnell, deutsche Sprachausgabe super, Cutscenes machen Laune und man freut sich wesentlich mehr, wenn man dann gewinnt. Musik ist traumhaft - wohl einiges selbst komponiert! Danke euch!

Back to English, since I suppose the team is multinational.

One suggestion first: A Commando attack should not erase the enemy space station above the planet. No reason why it would. It helped me, but if the IA sends Dooku/Grievous, then no lower tech army could stop them unless your planet is fully built and filled.

Core Worlds campaign (small): I beat it the second time, on easy, only because I already knew from getting trashed the first time when and where the CIS would strike and that pretty much my entire fleet had to stay on Coruscant. First time, I thought they might go after planets - but they never ever did but once (?). Meanwhile, I commandoed and took all planets on the map with just 2 Jedi, killing Dooku, Jango and Nute along the way :-/ Then got maximum money from all planets, just to build up the Coruscant fleet.
Still, all I had left in the end was like 3 half destroyed Venators, L4 space stations and Planetguns all along the way, but the CIS just rushed through and I maybe took out 10 smaller ships.

I can't even imagine how hard that campaign would be if the CIS would commando my planets and I spent ANY ressources on Land battles (=less ships).
I can't imagine it is winable if they did - if so, what is a better strategy than owning all planets, fortifying the entire way and then defending Cor with a diverse fleet?

Only bug I've noticed is that when you commando or attack the lower right Planet too early, all your units disappear and no battle ensues.


Mid Rim campaign (small),(easy).
I got lucky there, catching the entire Leadership in Space over Anaxis, then again commandoed my way through all planets :-/
Only issue was that the CIS still held Nal Hutta, with all dead heroes respawning (I killed Trench about 5 times before my army was ready). With how the spawnpoint is set, you can't even make it through the swamp to the reinforcement point. 4 Jedis, all LAATS, tanks and atillery dead till I finally got an orbital strike and Yoda's sight ability to erase one of the CIS factories. Then hold ground and repeat.

I know Heroes respawn at EAW too, but here I like Thrawns Revenge's permanent death better - then the kill actually matters.

Anyway, this is getting too long - it's still great fun to play, very different from TR or AOTR, very fast, and has great Starwars-Feel.

Hut ab und danke!