Tabletop Simulator

Tabletop Simulator

Scripted Tarot Cards and Table
 此主題已被置頂,因此它可能很重要
Hiram Abiff  [開發人員] 2017 年 9 月 7 日 上午 2:31
Found a bug? Tell me about it here.
This is the place you can report any bugs, and they will be noted for a future update/patch. If you are using any other mods loaded at the same time, please list them by name so I can troubleshoot. Thank you for your feedback.

List of currently known bugs.

1) While resetting cards from the hand zone back to the tool using shuffle, sometimes a message may appear that reads "there is an error in the lua coroutine moveCard". I have adjusted a few things to help correct this and it seems to be showing a whole lot less than before; with this said, I would like people to know that if they do encounter the error, its nothing to worry about.

2) When selecting cards too fast, or quickly clicking more cards than the requested amount will sometimes cause an error that disrupts the draw/layout process. To avoid this, try choosing cards at a slower pace with a slight pause between each selection.

3) While selecting cards, if the player holds mouse click down on a card, the card will move to the table and then snap back to the players hand; this will cause skipping of cards, and errors further in the script. To avoid this, you should quickly click once on a card to select it, but do not hold mouse down.

3) Because this mod uses a player hand to hold cards while they're being selected, the cards float above the table. Several other scripted techniques have been attempted, but due to some limitations they all ended up not being as affective as the player hand.

4) If the GUID/Deck search button is pressed while no deck is within 5 units, an "Attempt to index a nil value" message will be given. - This has been fixed in the next patch so that it references the last known deck and turns the GUID blue.

5) Crystal Ball has missing particle effect - The particle effect appears to have broke with the games unity update to version 2019. This will be fixed in the next update.
最後修改者:Hiram Abiff; 2019 年 7 月 2 日 上午 9:39
< >
目前顯示第 1-4 則留言,共 4
Arcturus Asriv 2019 年 8 月 21 日 下午 6:12 
:cozyspaceengineersc:
Hackerman Wu-Kong 2021 年 2 月 1 日 上午 10:30 
I believe the latest Tabletop Simulator update broke the card picking script.
Hiram Abiff  [開發人員] 2021 年 2 月 21 日 上午 4:40 
引用自 LINUX MASTER
I believe the latest Tabletop Simulator update broke the card picking script.

Hello Linux Master, Sorry I didn't reply to you sooner.

It appears the most recent engine update to the game introduced new features and bugs that broke this mod. I have fixed most of the issues I could find, but I've run into a large snag...

There is a serious bug in Tabletop that is restricting a bulk of the script from running. I've submitted a bug to the developers and it appears they were already in the process of fixing it 2 days ago, so hopefully the hotfix should be out soon.

The bug relates to the onLoad function not firing after a reload, or the onLoad function fails during gameplay. The onLoad function is what initiates parts of the script including important lua references and generates the classic UI buttons.

Since the bug can cause serious errors or result in the mod not working at all, which has been the case for me already, I'm going to wait for the the hotfix before releasing an update.

Thanks for taking the time to notify me about this.
Hiram Abiff  [開發人員] 2021 年 4 月 18 日 上午 7:47 
The mod has been updated to work again. If anyone finds further bugs with the current version of the mod, please notify me and I'll fix it asap. The change log has been updated.
< >
目前顯示第 1-4 則留言,共 4
每頁顯示: 1530 50