Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
Hello Linux Master, Sorry I didn't reply to you sooner.
It appears the most recent engine update to the game introduced new features and bugs that broke this mod. I have fixed most of the issues I could find, but I've run into a large snag...
There is a serious bug in Tabletop that is restricting a bulk of the script from running. I've submitted a bug to the developers and it appears they were already in the process of fixing it 2 days ago, so hopefully the hotfix should be out soon.
The bug relates to the onLoad function not firing after a reload, or the onLoad function fails during gameplay. The onLoad function is what initiates parts of the script including important lua references and generates the classic UI buttons.
Since the bug can cause serious errors or result in the mod not working at all, which has been the case for me already, I'm going to wait for the the hotfix before releasing an update.
Thanks for taking the time to notify me about this.