Stellaris

Stellaris

Ethics and Civics Classic (Machine Spirit Update)
NiL_FisK|Urd 17 Sep, 2017 @ 2:42pm
Error messages
[23:35:00][trigger.cpp:481]: invalid scope for trigger. got [pop_faction], expected {country}. file: common/pop_faction_types/00_imperialist.txt line: 100
[23:35:00][trigger.cpp:481]: invalid scope for trigger. got [pop_faction], expected {country}. file: common/pop_faction_types/00_imperialist.txt line: 101
[23:35:00][trigger.cpp:481]: invalid scope for trigger. got [pop_faction], expected {country}. file: common/pop_faction_types/00_imperialist.txt line: 126
[23:35:00][trigger.cpp:481]: invalid scope for trigger. got [pop_faction], expected {country}. file: common/pop_faction_types/00_environmentalists.txt line: 171
[23:35:00][trigger.cpp:481]: invalid scope for trigger. got [pop_faction], expected {country}. file: common/pop_faction_types/00_environmentalists.txt line: 199
[23:35:05][trigger.cpp:481]: invalid scope for trigger. got [planet], expected {country}. file: common/buildings/00_buildings.txt line: 142
[23:35:05][trigger.cpp:481]: invalid scope for trigger. got [planet], expected {country}. file: common/buildings/00_buildings.txt line: 727
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Showing 1-6 of 6 comments
NiL_FisK|Urd 17 Sep, 2017 @ 2:56pm 
[23:54:36][trigger_impl.cpp:20066]: Invalid argument [tr_discovery_science_division]! file: common/scripted_effects/ethic_rebuild_leaders_scripted_effects.txt line: 253
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: ruler_trait_mark_of_infinity
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: ruler_trait_resource_extraordinaire
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: ruler_trait_transcendent
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: ruler_trait_wealth_seeker
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: governor_trait_art_of_war
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: governor_trait_corrupted_state
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: governor_trait_mistrust
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: governor_trait_stable_welfare
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: governor_trait_dedicated_explorer
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: ethic_rebuild_governor_trait_sympathizes_slaves
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: scientist_trait_overthinker
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: scientist_trait_hypochondriac
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: scientist_trait_rash_decisions
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: scientist_trait_shining_star
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: general_trait_guerrilla_warfare
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: general_trait_lost_voice
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: ethic_rebuild_general_trait_engineer
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: admiral_trait_intergalactic_scurvy
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: admiral_trait_swift_shot
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: admiral_trait_goliath
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: admiral_trait_slayer
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: ethic_rebuild_admiral_trait_envious_to_fallen
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: ethic_rebuild_admiral_trait_laser_lover
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: ethic_rebuild_admiral_trait_pirate_hunter
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: ethic_rebuild_admiral_trait_robot_hunter
[23:54:36][trigger_impl.cpp:1718]: Error in has_trait trigger, cannot find trait with key: ethic_rebuild_admiral_trait_afraid_demons
RB-99 17 Sep, 2017 @ 7:09pm 
@Dev, there is a class 10 bug in the mod.
help request recorded.
scanning mod file.
scan done.
issue in Goverment foulder as well as Race_trait foulder, mod maker action needed.
petruxa  [developer] 19 Sep, 2017 @ 2:56am 
@the-A-man2 is there actual problem, that this bug causes?
RB-99 19 Sep, 2017 @ 4:58am 
@Dev
Due to the output it seems that anything that needs a has trait flag may not work as intended, the issue is that trait.array and key.array are not finding the trait same for Gov.array .
So take the last output, if I am reading this right then you can't get the afraid demons trait due to the game not finding it and it's key. I think something with the users install of the mod bugged out so it failed to find the traits this mod adds.
@User
Do you have another trait mod enabled along with this one?, if so that may be a compat issue and it's fix is small (patch that fixes the compat or another mod with the same effect.
@Dev
the idea behind the class number is due to the size of and affected systems, two of the systems changed by the mod bugged out so the idea is that this 'issue' is a game(mod) breaking bug.
petruxa  [developer] 19 Sep, 2017 @ 5:22am 
@the-A-man2 this mod does not add any traits, actually.
RB-99 19 Sep, 2017 @ 5:27am 
@Dev
Well something is looking for traits only to find that they are gone, I can see the point in the title but something is trying to find traits where none can be found. Otherwise I got nothing.
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