Left 4 Dead 2

Left 4 Dead 2

Crunchtime
Bréanainn 18 Jul, 2017 @ 10:11am
Review 3.5/5 Stars
It's short, but sweet. A 2 chapter long campaign, about 17 minutes long, with pretty nice map design, creative. However, there are issues. First of all, the bots hardly pick up any equipment, they picked up pills in the saferoom, and a shotgun by a dead body on chapter 1, near the beginning, but ignored medkits, and other supplies, like weapons. They do pick up guns at the park however, but they didn't get any from the train, since there was no navmesh in it. The bots didn't seem to get stuck anywhere, so the navmesh was fine. The map design was quite creative and I really liked what you did with it, grabbing premade rooms and building upon them and merging different varieties of rooms. However, what I would recommend you add is invisible walls, so people can't go out of bounds, as there's allot of places you can jump out of. But that's about it really, short, but sweet, and needs to be improved :P
Last edited by Bréanainn; 18 Jul, 2017 @ 10:12am
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Showing 1-2 of 2 comments
Lurkers  [developer] 18 Jul, 2017 @ 12:38pm 
Thanks for the feedback! 17 minutes, damn! I've added a nav mesh to the train now and a couple of invisible walls, though no doubt will need to do more. Cheers.
Bréanainn 18 Jul, 2017 @ 1:35pm 
Originally posted by Lurkerz:
Thanks for the feedback! 17 minutes, damn! I've added a nav mesh to the train now and a couple of invisible walls, though no doubt will need to do more. Cheers.
Thank you for your dedication! I look forward to the update!
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