Starbound
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Augment Extractor
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2017년 2월 2일 오후 4시 42분
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Augment Extractor

설명
A simple mod that adds an object to second tier of inventors table, which can extract augments, collars and lures/reels.

It works entirely on vanilla items, but it can extract any mod augments/collars/lures/reels as long as they're formatted same way as the vanilla ones.

If you are spawning custom vanilla augments, be sure to change the name value in the augment object, because otherwise the extractor will give you a standard vanilla item. Same goes for collars, lures and reels - it identifies them by collar.name, lureType and reelType respectively.

Supports FU at the moment (03.02.2017)

Tested and works with C0bra5s Combinable Augments mod, however as my mod aims to work on vanilla items first and foremost, extracted combined augments can end up having finnicky tooltips with overly long descriptions.

This is the standalone version of the mod - it is integrated in FU. If you have FU, you don't need to subscribe to this.
인기 토론 모두 보기(4)
22
2024년 4월 20일 오전 1시 25분
고정됨: Bug Reports
GTG3000
2
2019년 12월 28일 오전 6시 45분
lost augment description
Deskrym
0
2025년 2월 9일 오전 9시 39분
Modified Script to extract Augments
Dylldophlo
댓글 126
SCP-1471-583 | マルウェア 2025년 5월 29일 오후 8시 42분 
Anyone looking to keep this functionality but with better outputs, try https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=739151610

This lets you combine augments into one, but it also properly brings back the original augment instead of what this mod does
Star Slayer 2024년 3월 19일 오전 4시 00분 
Can You Make A version of this mod that You access in minibar mod?
Sundance Wolf 2022년 4월 24일 오전 10시 43분 
Hi there, I subbed to your mod and the Combinable Augments mod at the same time and suddenly I can no longer hold shift to split stacks or quick stack into chests. Can you look into this to make sure this mod isn't causing it? I'll pm the other modder as well. I'm not sure which of the 2 mods did this to my game.
Seth 2021년 3월 5일 오전 7시 47분 
I love this, another simple mod, like weapon combinator
EPPS and collars being only one time use is dumb and illogical
GTG3000  [작성자] 2020년 11월 7일 오후 12시 01분 
There's no data to recover the augment precisely in the vanilla game, it can only try to match up an augment from it's list.

Since any way to add data to get augments back exactly is not vanilla and not standardised, I didn't account for it.
Sync 2020년 10월 31일 오후 9시 01분 
@Mighty Annihilator would you mind if i tried to make a patch to have this mod restore the augment data to work with "Combinable Augments limit patch"? i would be making it public so i can use it with friends
Sync 2020년 10월 31일 오후 8시 57분 
oh i was just looking through your comments, and it look like the mod reconstructs the augments. i thought that it just pulled the item out of the item. it seems like when you add an augment on an item, it just adds its name and effect; it doesnt save metadata. meaning that its not a matter of this mod wiping it, but the base game.
Sync 2020년 10월 30일 오후 1시 24분 
hey, can you make this compatible with "Combinable Augments"? when you extract an augment using the augment extractor, it seems to wipe some data. it prevents you from being able to separate the augments, and resets the counter for "Combinable Augments limit patch", allowing you to stack an many as you want.
Dodgy 2020년 7월 17일 오전 1시 04분 
how do you get this item?
NerdCuddles 2020년 5월 10일 오후 9시 37분