Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
I agree, it doesn't make sense they breath air. Perhaps someone has made a racial patch that removes it.
But it's okay.
I just wish I could dress them up with those special vanilla species skeletons.
You could make larger versions of the fossil heads too.
The Skelikins are basically human skeletons, but the skeletons of the other species are slightly different.
Even the Apex skeletons are different from the human skeletons, because besides the skull, they're also thicker, with more open ribs, and overall larger.
Like, could a skelekin disguise itself as the woody skeleton of a Floran, or the robotic skeleton of a Glitch?
Sounds awesome. Anyone is free to patch my races however they wish
That is cute but not atm :)
asking that since now it feels like they could actually fit into Starbound thanks to Wargroove's Felheim Undead/Skeleton themed faction ^^;;