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I know this is a "me problem" because I use Linux, but any help would be appreciated.
I'm running with proton-ge 9-16, with dotnet48 installed (the known dependency for Space Engineers)
I can join just fine, the world loads to 100% and then crashes as soon as it attempts to spawn me on a planet (or upon reaching 100% if I'm already on the planet). The two mods work perfectly fine in my single player worlds. Also this has been an issue for a few updates, I think I attempted to fix this about 6 months ago with the same results.
I can provide SE logs, please help! Thank you
Seems like I always insist on somehow finding/making the most edge case issues lol - literally had been one of a very small number of servers a few major updates back that were having issues ONLY w/ large numbers of mods & took Keen like a solid 2+ MONTHS to actually discover the cause on that one.