Starbound
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Felin
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2.095 MB
22 lug 2016, ore 10:09
16 giu 2021, ore 11:35
61 note di rilascio ( visualizza )
In 1 collezione di Kawa
The Firrhna Project Pack
6 elementi
Descrizione
The most-liked (and near-canon) space cat species.

Use a character creation extender such as Xbawks to be able to select this species.

Features:
* Custom ship
* Custom SAIL
* Custom villages (yes, plural)
* Custom sounds
* Custom outfits
* Custom vehicles
* Custom intro mission (requires add-on mod)
* Custom NPC responses
* Custom codices
* Custom names
* Custom tenants
* Custom tiles
* Custom objects up the wazoo
* Custom musical instrument
* Custom shippet
* Custom custom
* Custom critters
* Custom actual spoken and written language (not a cypher, not a relex)

Thanks to:
* BloodyRain2k -- testing
* Cgeta -- object art bases
* Corrigane -- suggestions
* Diriel -- bugfixes
* ECC -- suggestions, conlang
* H1N1theI -- conlang help
* HammerGuy -- suggestions
* HS_Elly -- architectural help
* Hylotl -- suggestions
* Jawn Mancer -- bugfix assistance
* JoshuaMadoc -- weapons
* Kevin MacLeod -- CC music
* kyren -- awesome as balls
* Letrune -- design, names, conlang
* Mackinz -- being a dumb chicken
* Magicks -- vehicle control help
* metadept -- being awesome
* MinPrinny -- weapons
* ODABUTSU -- hair
* OmnipotentEntity -- also being awesome
* PorkBellyMon -- suggestions
* RyuujinZERO -- pillows from Avali mod
* odverb -- suggestions
* SpaceKGreen -- weapons
* StarWeaver -- respawn cutscene help
* SuperMandrew -- orientation help
* teihoo -- suggestions, testing
* Tullehar -- weapons
* v6 -- vehicle control help
* xXRainbowHugzXx -- suggestions
* Zornie -- intro mission map help

FAQ
Does this support tier 9/10 ships? -- No, and it likely never will by my hand. If someone else wants to make a tier 9/10 add-on mod, that's great and I'll probably endorse it somehow but I won't make it. Ever.
Where can I find felin settlements? -- There are two kinds of felin settlements so far: towns and villages. Villages are mostly wood, towns are brick. You can find the villages in forest, savannah, snow, and jungle biomes, with a higher chance in forest and jungle biomes, and much higher in savannah biomes. You can find towns in desert, tundra, volcano and scorchedcity biomes.
Is that the language from Commander Keen? -- No, because the language from Commander Keen is plain English. You mean the script, and I'll admit it's based on that. But even if you knew the Standard Galactic Alphabet, you wouldn't be able to read all those signs because what you're reading is a fully functional constructed language.
I heard that the felin language has 1500 lewd words. Is this true? Have you no shame? -- Yes and no. I have no shame, so I'm happy to admit that of the over 2200 words in the felin lexicon, just over fifty can be considered lewd. That's about two percent at the time I write this. Don't believe everything you see on the internet, kids. Especially when it's written by an angry person.

The 3.7 update adds a cellphone item. It serves to change the channels on the holograms and TV sets, and can translate the felin writings. You'll find it in your shiplocker for new characters. Old characters: /spawnitem felincellphone
Discussioni più popolari Visualizza tutte (20)
171
17 mar 2022, ore 20:31
IN EVIDENZA: Bugs!
Kawa
138
6 gen 2024, ore 2:46
Suggestions - Objects
Kawa
105
5 gen 2024, ore 19:21
Suggestions - Other
Kawa
1.892 commenti
Kawa  [autore] 16 set, ore 4:09 
Hey, any excuse works. So long as you know that they're not just fancy scribbles ;3
Ashen Cold 16 set, ore 1:30 
Ah i see now, didn't knew those had actual meaning behind them. Well, one of my older chars was felin, maybe it was her to vandalise walls? Nevertheless the graffiti looks good artisticly.
p.s I've read the obj. descriptions and funny enough i love them even more lmao
Kawa  [autore] 14 set, ore 13:45 
Okay yeah that tracks. But you realize my graffiti is in felinese, right? Those things have well-defined meanings (read the object files if you wanna know) that would make little to no sense out of context.
Ashen Cold 14 set, ore 10:35 
Long story short, i wanted to make Earth look less bright and more "cyberpunkish" of some sort, reworking all background sprites in such manner. And a screen to get a better look on graffity bits in particular: https://imgur.com/a/sLesLzO
Kawa  [autore] 14 set, ore 6:26 
... I'd say say but why would you want to borrow the graffiti, specifically?
Ashen Cold 13 set, ore 11:37 
Great mod! May i ask you for borrowing graffiti from it, want to make a start mission retexture mod, and those would be just right.
Kawa  [autore] 6 set, ore 12:23 
"Due to heavy use of frame aliases for non-standard/asymmetrical poses, this mod isn't as uninstall-friendly as most idle pose mods. If you uninstall, characters with these idles will have their body and/or arm sprites disappear while idle."

Yeah, that tracks.

Saved characters have their idle poses stored as a list of frame names, like the list items in /humanoid.config. So if this mod alters the frames file to have a "foo" alias, that "foo" will be stored in the character file. Uninstall the mod, and the "foo" alias won't exist in the frames file any more. Not unlike why the felin body and arm sprites disappear when creating a character.
Pakari 6 set, ore 12:17 
@Kawa Ah, my bad. It's a conflict with this mod.
Kawa  [autore] 6 set, ore 12:09 
... I can't seem to recreate this. I'm counting ten idle poses (that is, ten clicks to go from straight as a ruler all the way round back) and I see no issues. They are defined in /humanoid.config and OpenSB does not seem to add any new ones. Are you sure it's OpenSB itself that's causing this?
Kawa  [autore] 6 set, ore 11:54 
@Pakari: probably, at a guess, that's because the felin sprite sheet is condensed (it's lacking the documentation and such), with a matching frames file. And that means any new frame names OpenSB adds don't apply to the felin. Lemme look into that and see what I can do.