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And as for the inhale glitch, by "just as they get sucked in," do you mean by a frame before they get sucked in?
And also, while I'm talking about it, their is actually another glitch with this move that involves a crash. It happens when the opponent lands after being freed and they don't tech and the crash message says something about dust effects not being loadable? I have an idea on how to fix this, but I dunno if it'll work.
@Chris Overlooked that possibility. Whoops.
If Masked D3 is hit with an ice freezing move during his topspin attack, the move will glitch and make D3 invulnerable for the rest of the fight.
If the opponent manages to interrupt D3's inhale move just as they get sucked in, they will become invisible until inhaled again and spat properly.
And adding more alts to the boss, while it's something I'd like to do, I'm not sure when I'll take the time to do it considering how hard it'll be.It's still possible even when all 32 color slots are taken (Springtrap and Freddy Fazbear are examples), but it requires the synced var which is already used for his masked feature.