Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Iron Hands Ultima Founding Patch
   
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855.035 KB
9 月 12 日 上午 7:57
9 月 20 日 上午 11:02
13 項更新註記 (檢視)
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Iron Hands Ultima Founding Patch

描述
Ultima Founding compatibility patch for Iron Hands Faction - dexgattaca.

Put this patch ABOVE Iron Hands Mod, else it may crash.

NEW INFANTRY

Primaris Aggressor
Primaris Hellblaster
Primaris Inceptor
Primaris Intercessor
Helfather Terminator (T8) ***Remove from Iron Father to avoid crash***

NEW VEHICLE

Primaris Invader ATV
Primaris Repulsor Executioner
Redemptor Dreadnought
Storm Speeder Thunderstrike

NEW HERO
Iron Captain (T4) ***Fixed duplicate with Terminator Iron Captain make this hero disappear***
Terminator Iron Captain (T7)



Please let me know if you found any bug.
23 則留言
KKaikorea  [作者] 9 月 20 日 上午 11:05 
- Primaris Hellblaster add "Call transport".
- Fix Redemptor Dreadnought Duty Eternal trait disappear.
- Fix Chief Apothecary research description disappear.
- Add Bionics Slot 2 - 4 to all Primaris.

***Bionics Slot 2 - 4 Increase by leveling up***
hrvws 9 月 20 日 上午 10:34 
這篇留言正在等待我們的自動內容檢查系統進行分析。在確認內容無害之前(例如試圖竊取資訊的釣魚網站),這篇留言將暫時保持在隱藏狀態。
KKaikorea  [作者] 9 月 20 日 上午 9:53 
@hrvws : I don't think Bionics is a bug because the original mod also had BionicsSlot1. I just changed Primaris to be the same. I also wondered about the working of BionicsSlot as well because other Bionics only appeared in Relics Of Medusa.

I think Primaris Aggressor should be classified as Terminator so shouldn't have call transport.

Primaris Hellblaster, I think I will add later.

Redemptor Dreadnought, It must have been a mistake that I forgot this trait.

At first I think made this mod just to add units. After making the mod, I felt that there were bugs and many things that needed to be improved in the next version of the original mod. I'm not the owner of the mod, so I will try to improve it as much as I can. As for the rework version that I'm working, I will have to wait for permission to publish it.
hrvws 9 月 20 日 上午 9:04 
BUG report: Primaris infantry only have BionicsSlot1. To fix this,please add those units into traits
xml : BionicsSlot2, BionicsSlot3, BionicsSlot4.
And I have two questions regarding 3 units in the mod: the Primaris Aggressor and Primaris Hellblaster. Currently, they do not seem to have access to the "call transport" ability. Would it be possible (and lore-appropriate) to add this ability for them in a future update? Should the Redemptor Dreadnought has Duty Eternal trait as well?
KKaikorea  [作者] 9 月 17 日 下午 11:13 
@KsH: Thank you. It's an old version that I didn't fix. Now I have fixed.
KsH 9 月 17 日 下午 7:58 
It appears that new ATVs have the boost. Another bug: The Redemptor Dreadnought do not have orbital pods when the tech is researched, all other units "so far" do.
KsH 9 月 16 日 下午 1:26 
@KKaikorea, thanks man! It doesnt seem to take effect, perhaps it requires a new save. No biggie if so.
KKaikorea  [作者] 9 月 16 日 下午 1:18 
@KsH: Thanks for let me know. I already bring back turbo boost for Primaris Invader ATV.
KsH 9 月 16 日 下午 1:01 
Last but not least, the Primaris Invader ATV (maybe more units) does not have the turboboost speed ability, is that an Ironhands change or a bug?
KsH 9 月 16 日 上午 11:46 
Awesome, thanks.