Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Iron Hands Ultima Founding Patch
   
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12 sept. la 7:57
20 sept. la 11:02
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Iron Hands Ultima Founding Patch

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Ultima Founding compatibility patch for Iron Hands Faction - dexgattaca.

Put this patch ABOVE Iron Hands Mod, else it may crash.

NEW INFANTRY

Primaris Aggressor
Primaris Hellblaster
Primaris Inceptor
Primaris Intercessor
Helfather Terminator (T8) ***Remove from Iron Father to avoid crash***

NEW VEHICLE

Primaris Invader ATV
Primaris Repulsor Executioner
Redemptor Dreadnought
Storm Speeder Thunderstrike

NEW HERO
Iron Captain (T4) ***Fixed duplicate with Terminator Iron Captain make this hero disappear***
Terminator Iron Captain (T7)



Please let me know if you found any bug.
23 comentarii
KKaikorea  [autor] 20 sept. la 11:05 
- Primaris Hellblaster add "Call transport".
- Fix Redemptor Dreadnought Duty Eternal trait disappear.
- Fix Chief Apothecary research description disappear.
- Add Bionics Slot 2 - 4 to all Primaris.

***Bionics Slot 2 - 4 Increase by leveling up***
hrvws 20 sept. la 10:34 
Acest comentariu nu a fost încă verificat de sistemul nostru automat de analizare a conținutului. Va fi temporar ascuns până când verificăm dacă include sau nu un conținut dăunător (de exemplu, linkuri către site-uri web care încearcă să fure informații).
KKaikorea  [autor] 20 sept. la 9:53 
@hrvws : I don't think Bionics is a bug because the original mod also had BionicsSlot1. I just changed Primaris to be the same. I also wondered about the working of BionicsSlot as well because other Bionics only appeared in Relics Of Medusa.

I think Primaris Aggressor should be classified as Terminator so shouldn't have call transport.

Primaris Hellblaster, I think I will add later.

Redemptor Dreadnought, It must have been a mistake that I forgot this trait.

At first I think made this mod just to add units. After making the mod, I felt that there were bugs and many things that needed to be improved in the next version of the original mod. I'm not the owner of the mod, so I will try to improve it as much as I can. As for the rework version that I'm working, I will have to wait for permission to publish it.
hrvws 20 sept. la 9:04 
BUG report: Primaris infantry only have BionicsSlot1. To fix this,please add those units into traits
xml : BionicsSlot2, BionicsSlot3, BionicsSlot4.
And I have two questions regarding 3 units in the mod: the Primaris Aggressor and Primaris Hellblaster. Currently, they do not seem to have access to the "call transport" ability. Would it be possible (and lore-appropriate) to add this ability for them in a future update? Should the Redemptor Dreadnought has Duty Eternal trait as well?
KKaikorea  [autor] 17 sept. la 23:13 
@KsH: Thank you. It's an old version that I didn't fix. Now I have fixed.
KsH 17 sept. la 19:58 
It appears that new ATVs have the boost. Another bug: The Redemptor Dreadnought do not have orbital pods when the tech is researched, all other units "so far" do.
KsH 16 sept. la 13:26 
@KKaikorea, thanks man! It doesnt seem to take effect, perhaps it requires a new save. No biggie if so.
KKaikorea  [autor] 16 sept. la 13:18 
@KsH: Thanks for let me know. I already bring back turbo boost for Primaris Invader ATV.
KsH 16 sept. la 13:01 
Last but not least, the Primaris Invader ATV (maybe more units) does not have the turboboost speed ability, is that an Ironhands change or a bug?
KsH 16 sept. la 11:46 
Awesome, thanks.