Team Fortress 2

Team Fortress 2

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[MvM] Goldshade missions
   
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11 Sep @ 9:56am
21 Sep @ 11:45am
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[MvM] Goldshade missions

Description
Goldshade Missions

Used in the Goldshade map.

Spawns

Main
spawnbot
Main ship spawn.
spawnbot_giant
Main giant spawn.
spawnbot_invasion
Main invasion spawn.
spawnbot_scattered
Main scattered spawn.

Side
spawnbot_side
Side spawn in the container left from the main spawn, left of the tunnel exit.
Note that giant and special bots cannot spawn here due to size constraint.
spawnbot_side_invasion
Side invasion spawn.
spawnbot_side_scattered
Side scattered spawn.
spawnbot_giant
Extra side giant spawn.

Gate
spawnbot_gate01
Forward gate spawn.

Special
spawnbot_mission_spy
Dedicated spawn for spies.
spawnbot_mission_sniper
Dedicated spawn for snipers.

Relays

wave_start_relay
Start a wave with a non-resetting bomb.
wave_reset_relay
Used to reset the wave.
wave_finished_relay
Used to reset the wave for the next one.
bomb_deploy_relay
Explodes the hatch
boss_deploy_relay
Just calls bomb_deploy_relay
bombpath_choose_relay
Picks a bombpath (short / long)

There is no boss_dead_relay.

Tags

bot_gatebot
Bots carrying this tag will go straight for the gate.

Special entities

intel
Name of non-timed bombs.

Disclaimer
Goldshade started as a way for us to learn the Source engine, Hammer editor, and the workflow behind TF2 / MvM mapping.
Feedback is greatly appreciated, and we're excited to keep improving. We ask you to keep the discussion civil.

Feel free to join us on our Discord
[discord.gg]