Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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BepInEx
   
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標籤: Mods
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更新時間
4.672 MB
8 月 31 日 上午 12:09
8 月 31 日 上午 12:11
2 項更新註記 (檢視)

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BepInEx

描述
You need to install the doorstep, just like in unity.

Here it's named winmm.dll just copy that and the cosmoteer_injector.toml into the Bin folder in your cosmoteer install.

You can right-click the mod in this list to show where you can find those files and you can right-click cosmoteer in your steam library then go to manage and show local files to find the cosmoteer directory. Those files need to be placed in the Bin folder.

NOTE: enabling or disabling this mod won't do anything.
6 則留言
Bubbet!  [作者] 10 月 7 日 下午 6:00 
The mod list, in the main menu. At the bottom left.
Crimson Alpha 10 月 4 日 上午 8:53 
What does "right-click the mod in this list" mean exactly? What "list" are you referring to?
SaJn2511 10 月 3 日 下午 12:38 
Just copy those two files somewhere in the bin folder, right?
Bubbet!  [作者] 9 月 8 日 下午 4:06 
Because bepinex supports coreclr which is what cosmoteer uses under the hood.
Nyx (She/Her) 9 月 7 日 上午 7:25 
@oktakon BepInEx is a widely known unity DLL Hook that can load mods in games that don't support them

that said....isn't this game a custom...engine?? Why is BepInEx here...?
Oktakon 9 月 1 日 下午 2:52 
and this mod is for what exactly ?