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This is because I'm currently doing my internship at my university.
And I'm also working on a new project.
Okay, new update to buff Patient 0
Patient 0's overall mobility has been adjusted, making him faster both on the ground and in the air.
Knockback adj: 0.85 to 0.80
Dtilt, Ftilt, Fair, Bair, Dattack, Jab, Nair, Nspecial (Tinky scream), Fspecial are now faster.
Nair's hitbox now covers a percentage of Patient 0's body, making it more oval.
Nair's knockback has been increased from 4 to 5.5, and knockback scaling has also been added to .45.
Dspecial now deals 5% faster hits.
Some knockbacks have been adjusted to buff Patient 0's neutral and aerial attacks, that's all.
See yaaa