Rivals of Aether

Rivals of Aether

Patient 0 (Tinky Winky)
41 Comments
moistmonke 5 hours ago 
MY GOAT
ANOTHER_weon_MORE  [author] 5 hours ago 
Thanks to everyone for your opinions and im happy all of you liked the character! :kragg:
ANOTHER_weon_MORE  [author] 5 hours ago 
For now, I'll leave the updates here, so this version will be around for a while (unless the changes are minor).

This is because I'm currently doing my internship at my university.

And I'm also working on a new project.
ANOTHER_weon_MORE  [author] 5 hours ago 
v1.2 Patient 0

Okay, new update to buff Patient 0

Patient 0's overall mobility has been adjusted, making him faster both on the ground and in the air.

Knockback adj: 0.85 to 0.80

Dtilt, Ftilt, Fair, Bair, Dattack, Jab, Nair, Nspecial (Tinky scream), Fspecial are now faster.

Nair's hitbox now covers a percentage of Patient 0's body, making it more oval.

Nair's knockback has been increased from 4 to 5.5, and knockback scaling has also been added to .45.

Dspecial now deals 5% faster hits.

Some knockbacks have been adjusted to buff Patient 0's neutral and aerial attacks, that's all.

See yaaa
ANOTHER_weon_MORE  [author] 11 hours ago 
Gonna make an update soon
Thelt122 12 hours ago 
He's pretty nice but i think he should have more attacks that could set up combos or like make his moves a bit faster besides the strongs
Rov 31 Aug @ 5:56pm 
El grito de tinky winky🗣:GDNormal:🔥
Midnvght Fox 31 Aug @ 5:55am 
NIGHTMARE FUEL!!
Makiueti 31 Aug @ 2:11am 
right when im getting back into my slendytubbies phase
My Name Is Not Important 30 Aug @ 6:55pm 
RAGHHH LETS GOOO
LazyZiggly 30 Aug @ 11:35am 
What's his victory theme, it's a banger fr
soldierfan240164 30 Aug @ 10:18am 
"Where have the Teletubbies gone?"
ANOTHER_weon_MORE  [author] 30 Aug @ 9:01am 
@Aeternity8678 uuuu i got it, im gonna balance him so its more ez to play as him, in one of this das im gonna patch him
Aeternity8678 29 Aug @ 10:54pm 
after playing a few hours, he is amazing but during 1v1s he is super vulnerable to almost anything
He's so slow to the point he's kinda hard to control or do combos with, he's also predictable. Fighting against a high lvl AI as him is too hard. Even with the super armors.

My suggestions is to make him a little faster and buff with certain attacks
nair being a bit useless, why not make a circular shockwave to knockback for breather
slendytubbies scream.mp3
man this game sucks 29 Aug @ 7:47pm 
Also 2011x would be very appreciated
man this game sucks 29 Aug @ 7:46pm 
Patient 0 feels kinda heavy. I know it's on purpose but he still feels kinda sluggish and strong attacks are very helpful and can conpensate for that
Sans with Pancreatic Cancer 29 Aug @ 6:35pm 
i think the fair needs a lingering weaker hitbox. with how shitty nair is i think he needs it
littlelafarrah 29 Aug @ 4:44pm 
2011X WE NEED HIM
AvoiseTheNoise 29 Aug @ 3:45pm 
we NEED a po that evolves into her other phases every death that would be so cool
Valiwarrior154 29 Aug @ 2:34pm 
PLEASE BRO 2011X
WE NEED A PROPER SONIC.EXE
also yipeeee more pillar chase
NightPop 29 Aug @ 2:05pm 
2011x NEXT AND MY LIFE IS YOURS
Mr. Ant Tenna 29 Aug @ 1:34pm 
MX, Ao Oni, The Stricken, Baldi, Springtrap, now we just mainly need like wyst and 2011x if possible and ik there is so many more but thats mainly it i'd say
domcovey 29 Aug @ 1:27pm 
HOLY CRAP LOIS TINKY WINKY IS IN RIVALS OF AETHER
EpicGuy 29 Aug @ 12:46pm 
Also man, this is the first good mod we’ve had in centuries
EpicGuy 29 Aug @ 12:45pm 
Is horror jam back?
crimsonDestroyer 29 Aug @ 12:19pm 
@exesivemoder I'm pretty sure that's MX.
exesivemoder 29 Aug @ 12:01pm 
What's the name of the character that's in the red picture?
hi 29 Aug @ 10:54am 
yo i need unc samsonite next icl
Marshenith 29 Aug @ 10:07am 
i've been Stricken by this mod
Aeternity8678 29 Aug @ 7:09am 
Curious question, will you also try to implement the other PC2 monsters into Rivals like Inkfell or Uncle Samsonite?
Aeternity8678 29 Aug @ 6:19am 
WOAH WOAH WHAT IS THIS, MY GOAT IN RIVALS?? HELL YES THANK U
LuxioGamer 29 Aug @ 5:23am 
Wow Tinky Winky, it's been quite entertaining to play. I love your projects, but I have a question: if Xabier and Monika had their DE Seven, will it be the same?
WrongJoke 29 Aug @ 5:19am 
Collect My Custards.
Aperson 29 Aug @ 2:27am 
Eh oh
Unit: 28 Aug @ 11:57pm 
i love how one of his strong attacks makes tinky winky commit sucide if you use it at a ledge
Ballsniffer6000 28 Aug @ 8:25pm 
i Love this character, it makes me so happy that people still know what Slendytubbies is. I love this so much and i think you should continue to make characters like this and have fun with it. Keep up with the amazing characters!
gnome gaming 28 Aug @ 7:30pm 
Pretty cool character I do kinda wish that Tank form was playable instead of just being for his strongs but still a fun character and really well done
ANOTHER_weon_MORE  [author] 28 Aug @ 6:56pm 
@DEVICE_FRIEND

I've taken note of your suggestions and observations. I've already fixed the parry bug with the Dspecial. The Newborn also hits when he swings his head (I modified the animation). The Special now also serves as a recovery feature, keeping Patient 0 in the air for a few frames, only landing at the end.

The fact that the Newborn can be activated with Jab/Nair remains the same. I'm not much of a programmer and don't know much, so it's more convenient to keep it that way for now.

I hope you continue to enjoy the character, and thanks for your comment!
DEVICE_FRIEND 28 Aug @ 5:18pm 
Fun character, played him a lot in PC2 so its nice to have him here, was just playing him with a friend and i really liked him, some suggestions/notes if you dont mind
Notes:
Parrying the custard behaves weirdly, the aura is reflected and the visual is bugged, it would probably be better if parrying the custard removed it
The Newborns hitbox comes out before it fully swings its head, if you could retime the hitbox to properly match the animation that would probably just look better
Suggestions:
Have Side Special suspend you in the air when you use it, gives him more recovery options since right now he has Little Mac levels of recovery
Have the Newborn attack whenever it detects a player since manually making it swing is kinda clunky
maX2005 28 Aug @ 4:10pm 
Cool mod dude :3