Total War: WARHAMMER III

Total War: WARHAMMER III

Ocen: 535
Legion of Greed - Custom Slaanesh Subfaction
25
5
4
8
6
3
2
3
3
2
2
2
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
campaign
Tagi: mod
Rozmiar pliku
Zamieszczono
Zaktualizowano
329.501 MB
28 sierpnia o 15:38
5 września o 5:40
Listy zmian: 8 ( zobacz )

Zasubskrybuj, aby pobrać
Legion of Greed - Custom Slaanesh Subfaction

Opis
Popularne dyskusje Zobacz wszystkie (3)
12
15 godz. temu
Suggestion for possible future new units
*[TR2]*Tacticvs
2
28 września o 5:31
Difficult start
DragonCKK
0
8 października o 2:57
Bugs
FrozenPerry
Komentarzy: 287
sepesusi 10 października o 22:43 
@gpavlidis94 From the packfile. I checked it out and it works. The keys for the items are:

kys_sla_gold_angel_ledger
kys_sla_gold_angel_scepter
kys_sla_gold_angel_armour
gpavlidis94 10 października o 13:42 
I think I figured out a way to get the quest items. You can use the console commands mod with command "item <ancillary_key>. How can we find the ancillary keys for the 3 quest items though?
zombiedaredevil 5 października o 10:59 
is this mode free?
Lahco0309 4 października o 20:57 
I'll be honest, this has become the reason why I've started to play any Slannesh faction and I do not regret it, what an good work and the details in the units are so nice. Even the art used makes them unique and the concept lands so well with Slannesh that it blends so nice. I wish there are more mods to expand the unit skills or to add skill dumps as I know some people play these units with the skill dump enable. Besides this BRAVO TAKE ALL MY POINTS!!!
Abisha 3 października o 20:38 
oh this looks so good man.
DutchDixieRebel 29 września o 7:07 
Just a +1 on the not getting Voice of Avarice's quest items. Other than that, very cool units and a very coherent style to this faction.
Coffeebae69 28 września o 6:58 
I unfortunately also ran into the issue of not obtaining the Voice of Avidity's unique items ;-; other than that, awesome mod!
stevec6 27 września o 20:49 
Is there intentions for the units of the upcoming DLC to be reskined aswell?
NightfireXIV 27 września o 6:59 
Hi, first of all thank you to all of you for the great mod. I really enjoy playing it!
I noticed that there seem to be two parallel garrison building branches available. Is this meant to be an intentional feature, or could it be an unintended bug?
Example: (Major Settlement) -> Daemonic Lurkers and Opulent Bastion (Legion of Greed Mod)

Thanks again to the whole team for your effort and creativity!
FrozenPerry 25 września o 4:08 
Great mod, I would like to bring up a bug if it is not known: technology Lustrous Dominion gives flat 10 (or even 20) reduced mana costs for Greed spells where it should be giving 10% reduction of cd and cost, it breaks the game experience by having all spells at 1 or max 2 cost.

I fixed it for myself, but here is the solution if you want to fix it:

Solution: You are missing two records in table "effect_bonus_value_special_ability_group_junctions_tables" setting the effect "kys_sla_greed_lore_cost" for Lore of greed and Lore of Greed Upgraded as percentage modifier

And "kys_sla_greed_lore_cooldown" in "effect_bonus_value_unit_ability_junctions_tables" has wrongly selected Bonus value as Cost mod instead of recharge mod.

That should fix it. Great mod!