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I noticed that there seem to be two parallel garrison building branches available. Is this meant to be an intentional feature, or could it be an unintended bug?
Example: (Major Settlement) -> Daemonic Lurkers and Opulent Bastion (Legion of Greed Mod)
Thanks again to the whole team for your effort and creativity!
I fixed it for myself, but here is the solution if you want to fix it:
Solution: You are missing two records in table "effect_bonus_value_special_ability_group_junctions_tables" setting the effect "kys_sla_greed_lore_cost" for Lore of greed and Lore of Greed Upgraded as percentage modifier
And "kys_sla_greed_lore_cooldown" in "effect_bonus_value_unit_ability_junctions_tables" has wrongly selected Bonus value as Cost mod instead of recharge mod.
That should fix it. Great mod!
Excited for your future updates and new mods!
The desert suggestion is a good one that we will look into for next update, as well as looking into Valkia's armor being black.
The skilltree for the Voice of Avidity from WoC might be another thing that we could change.
Also for those whose quest items do not show up, could you perhaps let us know what mods are activated and trace your steps. Because for both me and Sini the items show up normally.
PS - I have at some point considered making an angelic faction but its a lot of work so not for the foreseeable future.
Looking forward to a SFO compabillity mod for this awesome mod?
If I may offer a suggestion, please turn desserts into suitable climate. Right now going into the desserts south of your starting location is a big pain point. Replenishment is already bad for Slaanesh, but the debuff from climate and low winds of magic will make it so that you basically get nothing. Considering that you have to destroy two factions in this climate for the victory condition (Settra and Repanse), it really puts a damper on the campaign.
I am currently using a mod to remove climate penalties, but would very much appreciate it if you could make this small change. Maybe they fix the replenishment situation in Tides of Torment, but we will see.
It's just... I really wanna play this slaanesh mod lol.
@Rance, can do in a future update yes.
@Knight of Slaanesh, think that is possible and fitting yes.
Cannot wait for gear fix too...
@Beep, not sure, I think selecting certain skills might prevent you from getting the items as its also related to skilltree. But we will look into it. For now we lowered the Mortuary cult purple items so youc an atleast get those :)
@Sean ah perfect and yeh its like that. Which is why I probably havent played more then 8 campaigns during all my time playing total war warhammer lol. Waiting for end game to play the fantasy campaign.
@jacek glad it got fixed.
@Doot, thanks I will check it in combination with that mod.