Total War: WARHAMMER III

Total War: WARHAMMER III

522 hodnocení
Legion of Greed - Custom Slaanesh Subfaction
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campaign
Značky: mod
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329.501 MB
28. srp. v 15.38
5. zář. v 5.40
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Legion of Greed - Custom Slaanesh Subfaction

Popis
Populární diskuze Zobrazit vše (3)
11
6. říj. v 16.05
Suggestion for possible future new units
*[TR2]*Tacticvs
2
28. zář. v 5.31
Difficult start
DragonCKK
0
před 5 hodinami
Bugs
FrozenPerry
Počet komentářů: 285
zombiedaredevil 5. říj. v 10.59 
is this mode free?
Lahco0309 4. říj. v 20.57 
I'll be honest, this has become the reason why I've started to play any Slannesh faction and I do not regret it, what an good work and the details in the units are so nice. Even the art used makes them unique and the concept lands so well with Slannesh that it blends so nice. I wish there are more mods to expand the unit skills or to add skill dumps as I know some people play these units with the skill dump enable. Besides this BRAVO TAKE ALL MY POINTS!!!
Abisha 3. říj. v 20.38 
oh this looks so good man.
DutchDixieRebel 29. zář. v 7.07 
Just a +1 on the not getting Voice of Avarice's quest items. Other than that, very cool units and a very coherent style to this faction.
Coffeebae69 28. zář. v 6.58 
I unfortunately also ran into the issue of not obtaining the Voice of Avidity's unique items ;-; other than that, awesome mod!
stevec6 27. zář. v 20.49 
Is there intentions for the units of the upcoming DLC to be reskined aswell?
NightfireXIV 27. zář. v 6.59 
Hi, first of all thank you to all of you for the great mod. I really enjoy playing it!
I noticed that there seem to be two parallel garrison building branches available. Is this meant to be an intentional feature, or could it be an unintended bug?
Example: (Major Settlement) -> Daemonic Lurkers and Opulent Bastion (Legion of Greed Mod)

Thanks again to the whole team for your effort and creativity!
FrozenPerry 25. zář. v 4.08 
Great mod, I would like to bring up a bug if it is not known: technology Lustrous Dominion gives flat 10 (or even 20) reduced mana costs for Greed spells where it should be giving 10% reduction of cd and cost, it breaks the game experience by having all spells at 1 or max 2 cost.

I fixed it for myself, but here is the solution if you want to fix it:

Solution: You are missing two records in table "effect_bonus_value_special_ability_group_junctions_tables" setting the effect "kys_sla_greed_lore_cost" for Lore of greed and Lore of Greed Upgraded as percentage modifier

And "kys_sla_greed_lore_cooldown" in "effect_bonus_value_unit_ability_junctions_tables" has wrongly selected Bonus value as Cost mod instead of recharge mod.

That should fix it. Great mod!
CaptainAcid 24. zář. v 18.52 
really great mod but horibble start position
Primus 24. zář. v 5.50 
Maybe to get rid of the Questitem Problem you can integrate it into her Skilltree, maybe this fixes the Problem ? just heard it helped in other mods ^^