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I noticed that there seem to be two parallel garrison building branches available. Is this meant to be an intentional feature, or could it be an unintended bug?
Example: (Major Settlement) -> Daemonic Lurkers and Opulent Bastion (Legion of Greed Mod)
Thanks again to the whole team for your effort and creativity!
I fixed it for myself, but here is the solution if you want to fix it:
Solution: You are missing two records in table "effect_bonus_value_special_ability_group_junctions_tables" setting the effect "kys_sla_greed_lore_cost" for Lore of greed and Lore of Greed Upgraded as percentage modifier
And "kys_sla_greed_lore_cooldown" in "effect_bonus_value_unit_ability_junctions_tables" has wrongly selected Bonus value as Cost mod instead of recharge mod.
That should fix it. Great mod!
Excited for your future updates and new mods!