Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
1. Yeah Master of One can be a little weird at times, but I have a lot of fun finding interactions like that. Most characters have a dash attack that give a burst of speed frame 1 which is really nice to surprise opponents with.
2. I don't think anyone I've seen play has encountered that freeze stack bug before. Something else might have happened that you might not have realized like removing freeze stacks from hitting the opponent or teching. I'll keep this in mind though if anyone else mentions it.
I've been keeping a record of many bugs and quality of life features for a week 1 patch, so it'll be a little bit
Master of One seems to have a lot of strange interactions, for example Keqing can fly by attacking downwards in midair due to triggering the starting momentum from original dair.