Timberborn
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Leaf Coats Beta
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285.657 MB
8月19日 12時08分
8月31日 9時25分
12 項目の変更履歴 ( 表示 )

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Leaf Coats Beta

解説
A new faction of beavers that have an affinity for plants.

Experimental release, expect bugs.
More info to come later.

Compatibility with other mods is mostly untested.
Known to conflict with Whitepaws, Disable that mod in your mod list when you enable LeafCoats and Vica Verca.
Doesn't conflict with any of my own mods.

Emberpelts don't breed will disable breeding in Leaf Coats. There is currently no alternate method to breeding to gain beavers, so you shouldn't use the 2 together.
人気スレッド 全て表示 (3)
3
8月25日 9時38分
Water towers built ontop of other water towers wont connect
MishkaRose™
3
8月26日 12時52分
contaminated beavers
MishkaRose™
1
8月25日 10時03分
Pine resin is a liquid mod
MishkaRose™
53 件のコメント
Mr_Rose 40 分前 
Thanks for sorting the pathing on the hauling post.
AzureDragon 17 時間前 
Suggestion on Plant Murderer debuff (if the game allows): Applies to lumberjacks who cull trees that are alive, but not trees that are already dead (that's just recycling at that point, right?). Also not sure if this is possible, but builders who destroy living trees are also shameful plant murderers.
Echodacho 22 時間前 
I had an interesting thought and want to share the idea here. For leaf coats, wouldn't it be fun to have the population increase through planting a form of special seed and baby beavers are grown like trees.
Mr_Rose 8月30日 14時47分 
@Bobingabout then I'm not sure what's going on; there are some windows where a Branch will connect, but won't anchor - specifically with the sky-branch bridges. So you can end a branch connection there but one won't start.

Also I think I found a path error; I have a Builder's Hut with a small house facing it then a Hauling post on top of the house and the ledge on top of the Hut, then on top of the second level of the Hut is a Warehouse (not Small or Medium) and the warehouse says it has no road connection.
801 TTS Airbats 8月30日 11時58分 
JC The Beard is doing a livestream of this rn
Rolling_Rat 8月30日 11時23分 
Just downloading. I am really looking forward to it. Big fan of Emberpelts. Thanks Bobingabout!!
VenatorusMagnus 8月30日 10時46分 
This mod needs mushrooms growing randomly under old growth trees.
Bobingabout  [作成者] 8月30日 9時17分 
@Mr_Rose If it has a window, or the faction emblem on the district center, you can probably connect a branch to it.

It's also specifically the flat side of the trunk structure, so doesn't apply to the sides of machines like the wood buildings, or grinder.

Perhaps with the exception of one side of the Woodworkshop... I'd have to check.
Mr_Rose 8月30日 8時32分 
Just noticed you have a metal 1x1 platform that has more wood in it than the wooden 1x1

Also, is there any way of visually distinguishing bits of trunk that are branch-compatible from ones that aren’t?
Bobingabout  [作成者] 8月30日 6時47分 
@alaneayres I'm using Vanilla locale entries where possible. Reduces the need for translations.

The Gatherer's flag refers to things as "Wild" plants, so I stuck with the same wording.
I can't look right now, I might just be using the same locale entry as the gatherer's flag, or I might have copy/paste it then changed a word or two.