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Bir çeviri sorunu bildirin









And I've double-checked that I am only subscribed to your version of TextureExpand, not the original, abandoned one.
FormatException: String was not recognized as a valid DateTime.
```
//Sequence of events (most recent on top):
System.DateTimeParse.Parse
DateTime.Parse
TextureExpandRecompiled::TextureExpand.<InitTextures>g__UseCache|27_9
TextureExpandRecompiled::TextureExpand.InitTextures
TextureExpandRecompiled::TextureExpand.OnStartCoreCustom
TextureExpandRecompiled::TextureExpand.OnStartCore
UnityEngine.GameObject:SendMessage
Core:StartCase
Core:<StartCase>b__39_0
<RefreshMods>d__11:MoveNext
UnityEngine.SetupCoroutine:InvokeMoveNext
```
I launched “Elin” for the first time in quite a while.
On my system, I have over 150 MODs installed without any special modifications, and none of these have caused issues with “EA 23.222 にゃん定版”.
The only problem occurred with a MOD called “Make Learning Great Again”, which I installed last year
I am 100% positive I'm only subscribed to this version here of "TextureExpand".
I spent some time this afternoon looking further into the issue, since I don't want to waste your time if it's a me issue.
I cleaned all my local Bepinex/config files so that there wasn't any hidden cache somewhere since I have used the previous version in the past (before this one even existed). I deleted my Elin folder and downloaded the game again from Steam.
I can reliably reproduce the issue when your mod here loads at the same time with (Stable) Custom Whatever Loader . When your mod loads alone, the error message does not appear.
Could you please confirm ? and if yes, what could be done about it ?
I'm currently on game version EA 23.213 (latest Steam version, STABLE).
My system time settings are UTC+1.
I'm getting the following error when launching the game with the mod activated :
FormatException: String was not recognized as a valid DateTime.
```ts
//Sequence of events (most recent on top):
System.DateTimeParse.Parse
DateTime.Parse
TextureExpandRecompiled::TextureExpand.<InitTextures>g__UseCache|27_9
TextureExpandRecompiled::TextureExpand.InitTextures
TextureExpandRecompiled::TextureExpand.OnStartCoreCustom
TextureExpandRecompiled::TextureExpand.OnStartCore
UnityEngine.GameObject:SendMessage
Core:StartCase
Core:<StartCase>b__39_0
<RefreshMods>d__11:MoveNext
UnityEngine.SetupCoroutine:InvokeMoveNext
```
Will this cause issues if I keep playing ? Is there any way I can help you fixing this bug ? Perhaps by telling me which log files you'd need ?
Thank you for keeping this mod supported for the community. It's much appreciated.
So, if I equip a armor or a helmet, it's going to change my appearence?
I used the old version of this mod back then but nothing really happened and tbh I didn't quite understand what this mod did. Can anyone answer this?