Hearts of Iron IV

Hearts of Iron IV

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EaW: Nex Chrysalica - a Great Feeling Submod
   
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3.479 MB
15 Aug @ 12:54pm
15 Aug @ 4:21pm
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EaW: Nex Chrysalica - a Great Feeling Submod

Description
First, it must be said that this mod wouldn’t have come to be, were it not for another mod that reworks the Changelings and serves as the basis for this submod – namely Great Feeling by catnapper and others.

Second, the purpose of this submod. The main reason, I’ve made this mod, is to skip Pax completely; In many of my playthroughs I’ve built up well, won easily and yet was handicapped in conquering the rest of the world due to the nerfs that come with Pax. Other reasons were to make the focus tree of more use, to add more flavour and to fix bugs I’ve encountered and to update stuff missing from vanilla EaW.

Contents:
- Reworked Focus Tree:
> Generally focuses take less time, so that they may more rapidly respond to the demands of the current situation
> Expanded Polar Bears and Olenia subtrees
> Modified several pre-war focuses
> Added a subtree for Black-Generationists and Prandialists
> Added a subtree for the Vhyinsekten
> Army, Airforce and Navy subtrees have been remade and are split in pre-war and war parts
> Great War focuses have also been modified
> Added a Wunderwaffen subtree
> Added a completely unfinished subtree root for Nex Chrysalica itself; At this point it allows you to skip Pax (probably)

- The Vhy
> The Vhy, short for Vhyinsekten, is essentially a replacement of the Queen's Guard in Great Feeling; Wanting them to be visible on-map, I've added them as special forces units. These take less losses and fight longer; they also receive bonuses from general special forces modifiers.
> Added technologies for these units in the "Changeling Technologies" research tab. These are unlocked by taking the "Vhy Forces Expansion" focus.
> Changelings start with one Vhy unit of a locked template, although once the focus mentioned above is taken, these become fully modifiable.
> Added a commando advisor

- DLC/non-DLC compatibility
> Generally the possession of DLCs, or the lack of, should not influence the amount of content in the mod or its balance.
> BBA and non-BBA airforce techs and deployed airforces are now equivalent.
> Updated the Navy, MTG users will see a minelaying and long-range patrol submarine fleet; non-MTG users will see an escort fleet.
> Updated a naval decision to give BBA aircraft designs to BBA users.
> Some more stuff that I can't recall now.

- Bugfixes
> Polar Bears now properly turn into a protectorate on puppeting.
> Puerto Caballo now has its name properly shown on the world map.
> Added missing gfx.
> Fixed several typos.
> Some more stuff that I can't recall now.

- Others
> Changed starting production lines.
> Added a new MIO for support equipment.
> Changed modifiers on some ideas/traits.
> Added some of the stuff missing from vanilla EaW.
> Some more stuff that I can't recall now.

It should be said, that if you wish to play against the Changelings, you should turn on historical AI focuses, otherwise the AI will most likely do random focuses (it should do a part of its prewar focuses somewhat reasonably, after that it's random).

As to what the future of the mod holds, soon-ish I should release an update with flavour events for the pre-war part of the gameplay; I'll most likely rebalance the exploitation of Olenia, since I feel it's too OP right now and I'll have to add Romans (these will most likely be found in Agartha).

As to the more distant future, I'd like to implement Nex properly, it being about a year-long story focus subtree. After/with that, a world conquest subtree. Technically the current few Nex focuses fulfill that goal, since you skip the equestrian unrest (with extreme prejudice) and you get to generate wargoals much faster. Important to note is that the existing focuses MAY allow you to ignore pax; I consider the chance that they work at about 70% so if they don't I'll just have to fix them in the next update.

At last I would like to ask for forgiveness, as playing hoi4 is a sin in itself, and I sin further by playing the pony mod. Any prayers, that I may have the strength to drop hoi4, I happily welcome.
17 Comments
Drex 7 hours ago 
any news please?
Silly Gamer Person 25 Aug @ 10:46pm 
Boris Sabinkov my belovid terrorist bug
Celsus ex Alexandria  [author] 25 Aug @ 8:31am 
Considering that this mod has become far more popular than I had expected, I've gotten around to working on an update. As for when's it going to be ready? In around a month or so I suppose.
LionForChrist 23 Aug @ 1:48pm 
Jesus, the eternally existing Son of God loves you. He died was buried, and rose again to save you from every sin you have and will ever commit and to give you the FREE GIFT of eternal life.
You don't have to be a good person, go to church, change your life, be baptized, etc. All you must do is go to Heaven is believe and trust ONCE on Jesus Christ and his payment. Rom 4:5
Salvation is not of yourself, you have no part in it. God payed for it, you just simply accept by trusting that he really did that for you. Once you are saved you are ALWAYS saved. Jn 10:28-29
Celsus ex Alexandria  [author] 23 Aug @ 8:43am 
@Quinn you mind telling me when exactly does the crash happen and which mods you're playing with? I may get it fixed then
Quinn 23 Aug @ 8:36am 
gave up on playing it because it keeps crashing even when i disable most of my other mods
Mangonnel 22 Aug @ 8:26am 
hey dude i made a comp patch for your mod and the tech mods for EAW would appreciate if you add it to description so people see https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3553833300
丰盛的基因科学家 22 Aug @ 6:17am 
I agree with Lion
Superduper372 21 Aug @ 3:02pm 
but Lion's got a good point
Superduper372 21 Aug @ 3:01pm 
wow this is gay